About: Amulets & Armor   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Amulets & Armor uses the WAD format, but only for maps. Textures, sprites and sounds are stored in PICS.RES and SOUNDS.RES using the Res format, which is similar to WAD. Each level is stored in its own WAD as MAP01. Most textures and UI graphics are stored in the MipImage format.

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  • Amulets & Armor
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  • Amulets & Armor uses the WAD format, but only for maps. Textures, sprites and sounds are stored in PICS.RES and SOUNDS.RES using the Res format, which is similar to WAD. Each level is stored in its own WAD as MAP01. Most textures and UI graphics are stored in the MipImage format.
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abstract
  • Amulets & Armor uses the WAD format, but only for maps. Textures, sprites and sounds are stored in PICS.RES and SOUNDS.RES using the Res format, which is similar to WAD. Each level is stored in its own WAD as MAP01. Most textures and UI graphics are stored in the MipImage format.
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