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An Entity of Type : dbkwik:resource/Na3-p5nDG25BsK6-7Au4Eg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Field
  • Field
  • Field
rdfs:comment
  • Info Pending
  • The Field hex is one of the five principal resource hexes in The Settlers of Catan and its expansions. When the accompanying number is rolled on the dice, a Field produces Grain for its adjacent settlements, cities, and metropoli. Four Field hexes are included in the base game.
  • Fields (フィールド) are the most basic area of The World. They are reached by creating different three word (more accurately "phrase") combinations at a Chaos Gate in a Root Town. Fields exist in both The World and The World R:2, but are somewhat different.
  • Field is a multiplayer map featured in World of War: Revenge. It is a recreation of the levels Landwolf Trials and Landwolf Extraction. It is almost the same as Great Plains even Beecher's Hope can be seen in background.
  • An area where the game of paintball is played.
  • Field by Prof. Sakamoto
  • The game is played on a 3 x 3 sqaure. There are 5 elements on the field: Fire, Water, Forest, Earth, and Biolith.
  • When it's grown, it can be harvested for food by villagers, farmer disciples, a creature (if taught to do so) or a god. As a village grows, more fields may be required. Fields can reportedly be 'fertilized' to improve output if a Creature takes a poo in one; try teaching yours to relieve himself on your own fields if possible. It is currently not confirmed whether the Creature must poo directly in the field, or if the individual lumps can be dropped on them manually. Warning: A field that catches fire will be very difficult to put out.
  • Field is a town of about 300 people in eastern British Columbia, Canada. It is located on the Alberta border. The town yielded a team for the 1930-31 British Columbia Junior Playoffs.
  • Fields are player-owned property used in the production of goods. There are six types of fields, divided into two categories:
  • Fields are normal play areas (not dungeons), where players can move around freely and fight monsters and each other. Fields are located in Continents or Regions in the World of Atlantica. Fields most closely correlate to zones in other MMORPGs.
  • Sergeant Field will be on the first British mission. He orders the player through the trench to get to Cpt. Price and Pvt. MacGregor. Sgt. Field is killed by German soldiers. He will be replaced by any random soldier. Sgt. Field can spawn later on in the mission depending which soldiers start at the beginning.
  • Fields are a card type introduced in the Revolution Final block.
  • "Field" (「領域」 Ryōiki) is chapter N::80 of chapter of::Magical Girl Lyrical Nanoha ViVid. It was originally published on published::December 26, 2015.
  • A field was an outdoor location where sports were played. Pala was played on a field. In 2376, Yivel invited Icheb to join him and his friends on the field to play the game. (VOY: "Child's Play")
  • A field is "[a] specific area within a record for storing particular information concerning the subject."
  • "So grassy, ponds, Oh look it's a chicken! But...why is it so empty, It must be lack of something, hmmm...Ahhh there's no tree, how am I gonna survive then?'
  • Meadows are commonly what people think it's like in heaven, like, some person making weed grass angels in the middle of the field. However, just imagine if you had a lighter and a whole bunch of gasoline. It would be so much fun to just sit there and watch it burn and go up in flames. Oh yeah. That'd be really awesome wouldn't it.
  • The field (場フィールド fīrudo) is the gameplay zone where the majority of gameplay is focused around. Members and gates are placed on the field. Each player's field is composed of six circles (サークル sākuru), two rows and three columns, areas that are occupied by members and gates. At the beginning of the game, each player shuffles their gate deck and puts six gates from it onto the field, one on each of their circles. As the game progresses, each player may mobilize members from their hand (or the deck, in case of Trance) onto the field. Each member occupies a number of circles equal to their territory. During the main phase, members can be moved between circles and switch places with other members at will.
  • The field (フィールド Fīrudo) is the area where Duelists place their cards. Game Mats (or playmats) are often used as field. The field is divided into two halves, one for each player, with each half having 5 Main Monster Zones, 5 Spell & Trap Zones (including 2 Pendulum Zones), a Field Zone, a Deck Zone, an Extra Deck Zone, and a Graveyard. In the middle of the field, there are 2 Extra Monster Zones, which do not belong to either player while unoccupied. The field is also unofficially referred to as the board.
  • The field is the diffuse force surrounding a node. Prior to the destruction of all the nodes in 208 ATM, the field was the source of most mancers power (though some such as Yggur and Malien, were able to draw from older powers). When the nodes were destroyed, all fields were destroyed along with it, stripping most mancers of their power. More powerful forces, known as the strong forces, were known to surround nodes as well, however, few people ever successfully drew power from them, due to the incredible potency of such forces.
  • A field is a set paired with two operations on the set, which are designated as addition and multiplication . As a group can be conceptualized as an ordered pair of a set and an operation, , a field can be conceptualized as an ordered triple . A set with addition and multiplication, , is a field if and only if it satisfies the following properties: Alternatively, a field can be defined as a commutative ring with unity (has a multiplicative identity) and multiplicative inverses.
sameAs
dcterms:subject
emerald
  • No
Portuguese
  • campo
  • lado do campo
ja title
  • 領域
Classe
  • Biomes O'Plenty
biomename
  • Field
realism
  • Realistic
biomeID
  • 192(xsd:integer)
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