About: Difficulty level (Civ4)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The difficulty level is a game setting in Civilization IV that allows players to compete against AI opponents matched to their skills and desire for challenge. In order from lowest to highest, the difficulty levels are as follows: * Settler * Chieftain * Warlord * Noble * Prince * Monarch * Emperor * Immortal * Deity All of the information presented here comes from an info page on CivFanatics and the game's XML files.

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  • Difficulty level (Civ4)
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  • The difficulty level is a game setting in Civilization IV that allows players to compete against AI opponents matched to their skills and desire for challenge. In order from lowest to highest, the difficulty levels are as follows: * Settler * Chieftain * Warlord * Noble * Prince * Monarch * Emperor * Immortal * Deity All of the information presented here comes from an info page on CivFanatics and the game's XML files.
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  • The difficulty level is a game setting in Civilization IV that allows players to compete against AI opponents matched to their skills and desire for challenge. In order from lowest to highest, the difficulty levels are as follows: * Settler * Chieftain * Warlord * Noble * Prince * Monarch * Emperor * Immortal * Deity Since the human brain has far greater information processing and problem-solving capabilities than even the most advanced AI currently in existence, the game makes the AI leaders more challenging opponents by giving them advantages on higher difficulty levels. The bonuses conferred to both human and AI players on each difficulty level are listed in the table below. All of the information presented here comes from an info page on CivFanatics and the game's XML files. * This element is listed under the heading "Goodies (20)" in the XML file. It indicates the chance (n-in-20) of a "goody hut" yielding this result when "popped" by the player.
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