Concussive Shot is a hunter ability learned at level eight. It dazes the target, slowing movement speed to 50% of normal for 6 seconds. Useful to slow down a mob or enemy player that comes towards you or runs away from you.
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| - Concussive Shot is a hunter ability learned at level eight. It dazes the target, slowing movement speed to 50% of normal for 6 seconds. Useful to slow down a mob or enemy player that comes towards you or runs away from you.
- Note: In Mass Effect 2, the projectile will track a moving target, but it will not arc towards it like all other projectile-launching powers: it always travels in a straight line. In Mass Effect 3, the projectile will be fired towards the cross-hair and arc towards the target just like all other homing projectile powers.
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Description
| - Dazes the target, slowing movement speed by 50% for 6 sec.
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abstract
| - Concussive Shot is a hunter ability learned at level eight. It dazes the target, slowing movement speed to 50% of normal for 6 seconds. Useful to slow down a mob or enemy player that comes towards you or runs away from you.
- Note: In Mass Effect 2, the projectile will track a moving target, but it will not arc towards it like all other projectile-launching powers: it always travels in a straight line. In Mass Effect 3, the projectile will be fired towards the cross-hair and arc towards the target just like all other homing projectile powers. Note: As with all projectile powers, the power does not launch an actual projectile when used by a squadmate. Instead, it impacts instantly. In Mass Effect 2, if there is any cover between Shepard (not the squadmate using it) and the target, the power will strike the cover instead. In Mass Effect 3, it will always hit the target.
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