About: Create Undead   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

[[Category:]] Create undead was a necromancy spell that created one or several undead under the casters service.

AttributesValues
rdfs:label
  • Create Undead
  • Create undead
rdfs:comment
  • [[Category:]] Create undead was a necromancy spell that created one or several undead under the casters service.
  • Level: , , , Components: V, S, M Casting Time: 1 hour Range: Close (25 ft. + 5 ft./2 levels) Target: One corpse Duration: Instantaneous Saving Throw: None Spell Resistance: No
  • The caster brings an undead creature into being. The type of undead is based upon the caster's level: * Level 11 and under: Ghoul * Level 12-13: Ghast * Level 14-15: Mummy * Level 16 and over: Mummy Lord In-game testing (v. 1.23) has shown that the correct description is as follows: The caster brings an undead creature - a ghast, a mummy, or a wraith - into being. The type of undead that appears is random and beyond the caster's control. The created undead each have 11 hit dice, no matter the type.
  • Spell level: cleric 6 sorcerer/wizard 8 Innate level: 6 School: necromancy Descriptor: evil Components: verbal, somatic Range: short (8 meters) Area of effect: point Duration: 24 hours Save: none Spell resistance: none Additional counterspells: sunbeam Description: The caster brings an undead creature into being. The type of undead is based upon the caster's level.
  • Create Undead was a Tsuno spell which, drawing the power from Jigoku, allowed the Tsuno Soultwister to raise the most powerful undead creatures.
  • Casting Time: 1 minute Range: 10 feet Components: V, S, M (one clay pot filled with grave dirt, one clay pot filled with brackish water, and one 150 gp black onyx stone for each corpse) Duration: Instantaneous You can cast this spell only at night. Choose up to three corpses of Medium or Small humanoids within range. Each corpse becomes a ghoul under your control. (The DM has game statistics for these creatures.)
  • The game keeps track of exactly how much Create Undead damage (behaves like Poison Damage) and Melee Damage is delivered by a unit with Create Undead to each enemy unit on the battlefield. If an enemy unit is killed mostly or entirely by the Create Undead unit, or by Life Stealing Damage or Life Drain, it will return to the game as an Undead unit after the battle - and will now serve the opposing side.
  • 6th-level necromancy Casting Time: 1 minute Range: 10 feet Components: V, S, M (one clay pot filled with grave dirt, one clay pot filled with brackish water, and one 150 gp black onyx stone for each corpse) Duration: Instantaneous
dcterms:subject
level innate
  • 6(xsd:integer)
persist
  • No
quicken
  • Yes
magelevel
  • 8(xsd:integer)
maximize
  • No
innatelevel
  • 6(xsd:integer)
level sorwiz
  • 6(xsd:integer)
still
  • Yes
level cleric
  • 6(xsd:integer)
hostile
  • No
clericlevel
  • 6(xsd:integer)
silent
  • Yes
spellresistance
  • none
spell resistance
  • No
empower
  • No
Immunity
  • evil
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
dbkwik:l5r/property/wikiPageUsesTemplate
dbkwik:masterofmag...iPageUsesTemplate
dbkwik:nwn2/proper...iPageUsesTemplate
dbkwik:freed20/pro...iPageUsesTemplate
Range
  • Short
  • s
Name
  • Create undead
save
  • None
  • none
DESC
  • The caster brings an undead creature into being. The type of undead is based upon the caster's level.
duration type
  • long
school3e
school5e
dbkwik:nwn/property/wikiPageUsesTemplate
Line
  • Undead summoning
  • animate dead
  • create greater undead
  • create undead
Components
  • VS
Duration
  • 86400.0
Icon
  • Is_createundead.png
  • is_crundead.gif
counters
Area
  • Point
  • point
extend
  • Yes
School
Descriptor
  • Evil
abstract
  • 6th-level necromancy Casting Time: 1 minute Range: 10 feet Components: V, S, M (one clay pot filled with grave dirt, one clay pot filled with brackish water, and one 150 gp black onyx stone for each corpse) Duration: Instantaneous You can cast this spell only at night. Choose up to three corpses of Medium or Small humanoids within range. Each corpse becomes a ghoul under your control. (The DM has game statistics for these creatures.) As a bonus action on each of your turns, you can mentally command any creature you animated with this spell if the creature is within 120 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete. The creature is under your control for 24 hours, after which it stops obeying any command you have given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature before the current 24-hour period ends. This use of the spell reasserts your control over up to three creatures you have animated with this spell, rather than animating new ones. At Higher Levels: When you cast this spell using a 7th-level spell slot, you can animate or reassert control over four ghouls. When you cast this spell using an 8th-level spell slot, you can animate or reassert control over five ghouls or two ghasts or wights. When you cast this spell using a 9th-level spell slot, you can animate or reassert control over six ghouls, three ghasts or wights, or two mummies.
  • [[Category:]] Create undead was a necromancy spell that created one or several undead under the casters service.
  • Level: , , , Components: V, S, M Casting Time: 1 hour Range: Close (25 ft. + 5 ft./2 levels) Target: One corpse Duration: Instantaneous Saving Throw: None Spell Resistance: No
  • The caster brings an undead creature into being. The type of undead is based upon the caster's level: * Level 11 and under: Ghoul * Level 12-13: Ghast * Level 14-15: Mummy * Level 16 and over: Mummy Lord In-game testing (v. 1.23) has shown that the correct description is as follows: The caster brings an undead creature - a ghast, a mummy, or a wraith - into being. The type of undead that appears is random and beyond the caster's control. The created undead each have 11 hit dice, no matter the type.
  • Spell level: cleric 6 sorcerer/wizard 8 Innate level: 6 School: necromancy Descriptor: evil Components: verbal, somatic Range: short (8 meters) Area of effect: point Duration: 24 hours Save: none Spell resistance: none Additional counterspells: sunbeam Description: The caster brings an undead creature into being. The type of undead is based upon the caster's level.
  • The game keeps track of exactly how much Create Undead damage (behaves like Poison Damage) and Melee Damage is delivered by a unit with Create Undead to each enemy unit on the battlefield. If an enemy unit is killed mostly or entirely by the Create Undead unit, or by Life Stealing Damage or Life Drain, it will return to the game as an Undead unit after the battle - and will now serve the opposing side. There is exactly one unit type in the game that possesses Create Undead by default: the File:Unit Icon Ghouls Transparent.png Ghouls. No other unit may acquire this ability from any source. However, compare this ability with Life Steal, another ability that can turn enemy units into Undead.
  • Casting Time: 1 minute Range: 10 feet Components: V, S, M (one clay pot filled with grave dirt, one clay pot filled with brackish water, and one 150 gp black onyx stone for each corpse) Duration: Instantaneous You can cast this spell only at night. Choose up to three corpses of Medium or Small humanoids within range. Each corpse becomes a ghoul under your control. (The DM has game statistics for these creatures.) As a bonus action on each of your turns, you can mentally command any creature you animated with this spell if the creature is within 120 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete. The creature is under your control for 24 hours, after which it stops obeying any command you have given it. To maintain control o f the creature for another 24 hours, you must cast this spell on the creature before the current 24-hour period ends. This use of the spell reasserts your control over up to three creatures you have animated with this spell, rather than animating new ones. At Higher Levels. When you cast this spell using a 7th-level spell slot, you can animate or reassert control over four ghouls. When you cast this spell using an 8th-level spell slot, you can animate or reassert control over five ghouls or two ghasts or wights. When you cast this spell using a 9th-level spell slot, you can animate or reassert control over six ghouls, three ghasts or wights, or two mummies.
  • Create Undead was a Tsuno spell which, drawing the power from Jigoku, allowed the Tsuno Soultwister to raise the most powerful undead creatures.
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