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| - I would join the thieves guild first, as you won't need many combat skills and you'll have to steal from a mages guild member in one quest, which would get you kicked out. As well as this, it allows for selling stolen goods and Nocturnal's Mask, and those two make stealing/selling really easy, which is good money. Second opinion: The Mages Guild doesn't require any special skills, the plotline's easy to advance, and it offers really great benefits in the course of it, like free spells that are actually better (and cheaper to cast) than most anything you can buy. Plus, once you've gotten into the Arcane University, between spellcrafting and enchanting, you can really put an individual stamp on your character and his/her skills unlike anything else in the game. Also, being a member of the Mages Guild gives Disposition boosts to every member, including the alchemists and spell merchants, making them easier to haggle with.
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