When the mission begins, sneak towards the docks and to the right to trigger a conversation. You will learn that Niculescu is planning to kill Mara, and the latter is held in the main bedroom. Head back to your starting position and get out your taser. Aim it at the guard opposite. Zap him and set him aflame, then turn around and zoom in on the second guy with the sniper rifle. Sift his head.
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rdfs:label
| - Budva, Montenegro: Niculescu's Villa Estate
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rdfs:comment
| - When the mission begins, sneak towards the docks and to the right to trigger a conversation. You will learn that Niculescu is planning to kill Mara, and the latter is held in the main bedroom. Head back to your starting position and get out your taser. Aim it at the guard opposite. Zap him and set him aflame, then turn around and zoom in on the second guy with the sniper rifle. Sift his head.
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dcterms:subject
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Objectives
| - *Find the key to Niculescu's bedroom
*Find evidence linking Niculescu to Syphon Filter
*Stop Mara Aramov's execution
*Maintain stealth
*Hidden objective: Find Zeus files on Mara Aramov
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Previous
| - Zurich, Switzerland: Niculescu Funds Tower
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Game
| - Syphon Filter: The Omega Strain
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dbkwik:syphonfilte...iPageUsesTemplate
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Title
| - Budva, Montenegro: Niculescu's Villa Estate
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Weapons
| - *Daewood Precision Industries Universal Sporting Automatic Shotgun
*Milkor Multi Grenade Launcher
*Abram 2000
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Enemies
| - *Niculescu's mercenaries
*Captain
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Character
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depicts
| - Raid on Niculescu's Estate
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NEXT
| - Kiev, Ukraine: Chechen Terrorist Base
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Location
| - Budva, Montenegro: Niculescu's Villa Estate
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abstract
| - When the mission begins, sneak towards the docks and to the right to trigger a conversation. You will learn that Niculescu is planning to kill Mara, and the latter is held in the main bedroom. Head back to your starting position and get out your taser. Aim it at the guard opposite. Zap him and set him aflame, then turn around and zoom in on the second guy with the sniper rifle. Sift his head. Re-equip your taser and run to the left. Fire a round into the roof and strafe right all the way. If you did it correctly, a third enemy will be attracted. Use the taser on him and turn 180 degrees to the staircase. Go up and arm yourself with the sniper rifle. Duck down and wait for the balcony guard to expose himself before you snipe his head. Do the same to the fifth patrol. Climb over this barrier and enter the courtyard. Open the door and you will find the fountain controls. Use it to switch off the device. Return to the courtyard and slide down the fountain's ladder. Use your torch for a few seconds to get your bearings, then switch it off when you arrive at the cellar. A lone guard is here, so snipe him. Go up the stairs and start sneaking inside the kitchen. Nail the first guard you see when he shows his head. Silently head into the art room and drop the next guy. Check the painting on the far right wall for a safe and enter the combination. This will give you Niculescu's files on Mara. Sneak outside until you come to a pair of doors. The captain will now head into the cellar if done properly. Head back to the kitchen and snipe him when he shows his head. Get the bedroom key from him and head for the stairs. Before you get there, a pair of guards will show up. Backtrack and hide yourself until they come to your corridor. As soon as they turn around, snipe their heads. Sneak forward and you will find a third conversation going on. Silently head up, sniping the last few guards. You should have acquired an ABRAM submachine gun. Lock and load it, then use the captain's key on the door. Depending on your timing, the guards will either rush Mara or kill you. Shoot the guy aiming at her, and then finish the second one. If you neutralised them without getting Mara killed, you'll finish the mission.
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