During the quest, Xinachto instructs Peck, Tunks, and Lunch to perform the trial of their ancestors within the temple so that may achieve ancient magic powers from their completion. Afterwards, Lunch will break Xinachto free from its bindings. After the quest, it can be found wandering around south of Otot. While it can be talked to, it will result in no conversation and the player will state that something feels different about it.
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| - During the quest, Xinachto instructs Peck, Tunks, and Lunch to perform the trial of their ancestors within the temple so that may achieve ancient magic powers from their completion. Afterwards, Lunch will break Xinachto free from its bindings. After the quest, it can be found wandering around south of Otot. While it can be talked to, it will result in no conversation and the player will state that something feels different about it.
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| - * During quest: It appears to be tied down with some magical energy.
* Post quest: It appears to be thriving with Anima mundi.
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| - Call of the Ancestors - Novice Quest
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| - During the quest, Xinachto instructs Peck, Tunks, and Lunch to perform the trial of their ancestors within the temple so that may achieve ancient magic powers from their completion. Afterwards, Lunch will break Xinachto free from its bindings. After the quest, it can be found wandering around south of Otot. While it can be talked to, it will result in no conversation and the player will state that something feels different about it.
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