Description
Metadata
Settings
owl:sameAs
Inference Rule:
b3s
b3sifp
facets
http://www.w3.org/2002/07/owl#
ldp
oplweb
skos-trans
virtrdf-label
None
About:
REMerchant02.txt
Sponge
Permalink
An Entity of Type :
owl:Thing
, within Data Space :
134.155.108.49:8890
associated with source
dataset(s)
Attributes
Values
rdfs:label
REMerchant02.txt
dcterms:subject
Fallout 4 dialogue files
dbkwik:fallout/pro...iPageUsesTemplate
dbkwik:resource/2v5mikvrSIcWPC1gArJcgQ==
dbkwik:resource/z7ia9LgyTjYbtxARHBMLcg==
dbkwik:resource/1wV1fZaEGidC3WKQnf_Zlw==
dbkwik:resource/6D5s5cdsO7Ubpn7gOlTHwA==
response
{Ordering guards to stand down. / Confident} At ease. She's a customer.
{Appraising the player / Question} Well, now, who's this? You here to trade, boy?
{Evenly / Neutral} Back for more?
{Evenly / Question} Need a new gun? Ammo?
{Evenly / Question} It's late. Ya gonna buy somethin'?
{Appraising the player / Question} Well, now, who's this? You here to trade, sister?
{Ordering guards to stand down. / Confident} At ease. He's a customer.
{Ordering guards to stand down. / Confident} Easy. We've got a customer.
{Evenly / Neutral} Name's Dreth. That's all you need to know. Now... you buyin'?
srow
2
(xsd:integer)
3
(xsd:integer)
4
(xsd:integer)
abxy
A
trow
2
(xsd:integer)
3
(xsd:integer)
4
(xsd:integer)
scene
-
After
Player Default: Let's see what you've got.
Player Default: You a trader? Sure, let me see what you've got.
Topic
0
(xsd:integer)
3
(xsd:integer)
is
dialogue
of
Dreth
Alternative Linked Data Views:
ODE
Raw Data in:
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| RDF (
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N3/Turtle
JSON
XML
) | OData (
Atom
JSON
) | Microdata (
JSON
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) |
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