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- A meelee attack that triples the damage calculated with the meelee attack formula, but has a 50% chance of missing applied prior to the calculation of the Hit% formula. Appears as an OverDrive in Random Kingdom and a Blue Magic in Random Kingdom III. The Random Kingdom III version was a direct imitation of the ability's effect in Random Kingdom. Subsequent appearances, also under the name Culling, would be a regular attack that would inflict instand Death effect if the target had less than 25% HP (or <26% HP?) remaining.
- Death Blow is a set item in the game Fantasy War Tactics.
- Death Blow is a Weaponry skill, that can be leveled starting at character level 80. Raising this skill at or above your character level will incur an experience point penalty. As a Weaponry skill, Death Blow can be raised actively, by sacrificing combat trophies to the Altar of the Sword in town, or raised passively.
- Death Blow (鬼神の一撃, Kishin no Ichigeki lit. Fierce God Blow in the Japanese version) is a Skill introduced in Fire Emblem Fates. It's also used in Fire Emblem Heroes.
- Death Blow is a skill that can be used by human characters. Once trained in this skill, it is always in effect.
- A Death Blow is a technique in both installments of the No More Heroes video game series. It is the most common method of dealing a killing blow to thugs, although it is not necessarily fatal after a Weapon Clash; additionally, ranked assassins are capable of dodging Death Blows. When dealing the killing blow to an enemy, an arrow, or "Death Blow Icon," is displayed onscreen. The enemy can be finished off by swinging the Wii Remote in the direction of the Death Blow Icon; failure to swing the remote in time results in Death Blow mode ending and gameplay resuming as normal.
- A Death Blow is the most common method of dealing a killing blow to upon an enemy, excluding ranked assassins. When dealing the killing blow to an enemy, an arrow is displayed on the screen. The enemy can be finished off by swinging the Wii Remote in the direction of the arrow, otherwise the Death Blow mode will end and the enemy will continue to attack.
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DESC
| - A powerful melee attack that deals triple damage if the target is below 33% health.
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Effects
| - *Inflicts melee damage on target
**If over 33% Health
*Inflicts melee damage on target
**If under 33% Health
*Must be flanking or behind
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Effect
| - When user triggers the battle, Critical rate +20
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abstract
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- A Death Blow is the most common method of dealing a killing blow to upon an enemy, excluding ranked assassins. When dealing the killing blow to an enemy, an arrow is displayed on the screen. The enemy can be finished off by swinging the Wii Remote in the direction of the arrow, otherwise the Death Blow mode will end and the enemy will continue to attack. Successful Death Blows cause slots at the bottom of the screen to start to spin. Matching three of these slot icons activates one of five different trances, or Dark Side Modes, depending on which three slot icons have been matched. Each executed Death Blow has a unique animation which varies between each beam katana models and the direction of the arrow displayed onscreen.
- A meelee attack that triples the damage calculated with the meelee attack formula, but has a 50% chance of missing applied prior to the calculation of the Hit% formula. Appears as an OverDrive in Random Kingdom and a Blue Magic in Random Kingdom III. The Random Kingdom III version was a direct imitation of the ability's effect in Random Kingdom. Subsequent appearances, also under the name Culling, would be a regular attack that would inflict instand Death effect if the target had less than 25% HP (or <26% HP?) remaining.
- Death Blow is a set item in the game Fantasy War Tactics.
- Death Blow is a Weaponry skill, that can be leveled starting at character level 80. Raising this skill at or above your character level will incur an experience point penalty. As a Weaponry skill, Death Blow can be raised actively, by sacrificing combat trophies to the Altar of the Sword in town, or raised passively.
- Death Blow (鬼神の一撃, Kishin no Ichigeki lit. Fierce God Blow in the Japanese version) is a Skill introduced in Fire Emblem Fates. It's also used in Fire Emblem Heroes.
- Death Blow is a skill that can be used by human characters. Once trained in this skill, it is always in effect.
- A Death Blow is a technique in both installments of the No More Heroes video game series. It is the most common method of dealing a killing blow to thugs, although it is not necessarily fatal after a Weapon Clash; additionally, ranked assassins are capable of dodging Death Blows. When dealing the killing blow to an enemy, an arrow, or "Death Blow Icon," is displayed onscreen. The enemy can be finished off by swinging the Wii Remote in the direction of the Death Blow Icon; failure to swing the remote in time results in Death Blow mode ending and gameplay resuming as normal. Successful Death Blows cause slots at the bottom of the screen to start to spin. Matching three of these slot icons activates one of five different trances, or Dark Side modes, depending on which three slot icons have been matched. Each executed Death Blow has a unique animation which varies between beam katana models and the direction of the arrow displayed onscreen. A successful Death Blow has a chance of instantly killing surrounding enemies if they are caught in the attack. Certain beam katanas have wider Death Blow ranges than others (For example, the Tsubaki Mk-III has an extremely long range and can tear through multiple foes with a single Death Blow).
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