An untitled Soul Symphony prequel game was produced and played, in order to test the battle mechanics which were intended to be used in the then-upcoming game Revelation. The game was a hybrid PCG/RPG, in that it had screens (which were all re-used from Exile) and RPG battle mechanics.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| abstract |
|
| is Appearances of |