Hexed enemies are transformed into harmless critters (mostly chickens) for a short time. While hexed, they cannot attack, move and cast abilities, passive effects are nullified (even those that have been applied before the transformation: for instance, it suppresses the Reflects Damage affix for the duration), and players can move through them unhindered. It affects even monsters that are immune to Stun. The effects are very short, however, CC resistance reducing their duration even further. Bosses and some very large monsters (like Demonic Hellbearers) are immune to Hex.
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - Hexed enemies are transformed into harmless critters (mostly chickens) for a short time. While hexed, they cannot attack, move and cast abilities, passive effects are nullified (even those that have been applied before the transformation: for instance, it suppresses the Reflects Damage affix for the duration), and players can move through them unhindered. It affects even monsters that are immune to Stun. The effects are very short, however, CC resistance reducing their duration even further. Bosses and some very large monsters (like Demonic Hellbearers) are immune to Hex.
|
| dbkwik:diablo/prop...iPageUsesTemplate
| |
| abstract
| - Hexed enemies are transformed into harmless critters (mostly chickens) for a short time. While hexed, they cannot attack, move and cast abilities, passive effects are nullified (even those that have been applied before the transformation: for instance, it suppresses the Reflects Damage affix for the duration), and players can move through them unhindered. It affects even monsters that are immune to Stun. The effects are very short, however, CC resistance reducing their duration even further. Bosses and some very large monsters (like Demonic Hellbearers) are immune to Hex. One of the runes of the Hex spell can transform the Witch Doctor into a very angry explosive chicken.
|