About: Badlands (Control Point)   Sponge Permalink

An Entity of Type : dbkwik:resource/y9Wva45-Ajd-TwqTGhI9YA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Badlands is a remake of the classic CTF Badlands from Team Fortress Classic, and was released in the February 14, 2008 Patch. Much of the map has been changed and the map type has been changed from Capture the Flag to Control Point. The map consists of a base for each team, an open second point for each team located on the top of a hill, and a center point on the bridge. The objective of Badlands is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.

AttributesValues
rdf:type
rdfs:label
  • Badlands (Control Point)
rdfs:comment
  • Badlands is a remake of the classic CTF Badlands from Team Fortress Classic, and was released in the February 14, 2008 Patch. Much of the map has been changed and the map type has been changed from Capture the Flag to Control Point. The map consists of a base for each team, an open second point for each team located on the top of a hill, and a center point on the bridge. The objective of Badlands is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.
dcterms:subject
dbkwik:teamfortres...iPageUsesTemplate
Name
  • Badlands
pyrovision
  • Yes
dbkwik:team-fortre...iPageUsesTemplate
Kits
  • 15(xsd:integer)
maptype
Environment
  • Desert
Ammo
  • 20(xsd:integer)
Setting
  • Dusk, cloudy
Developer(s)
abstract
  • Badlands is a remake of the classic CTF Badlands from Team Fortress Classic, and was released in the February 14, 2008 Patch. Much of the map has been changed and the map type has been changed from Capture the Flag to Control Point. The map consists of a base for each team, an open second point for each team located on the top of a hill, and a center point on the bridge. The objective of Badlands is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.
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