About: Corridor   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Corridor attack deals damage to all enemies, but Hotupa becomes unbalanced. In it Diadora and Hotupa open a gateway beneath the enemy causing them to fall through it. Then they fall from the sky and crash into the ground.

AttributesValues
rdf:type
rdfs:label
  • Corridor
  • Corridor
  • Corridor
  • Corridor
rdfs:comment
  • The Corridor attack deals damage to all enemies, but Hotupa becomes unbalanced. In it Diadora and Hotupa open a gateway beneath the enemy causing them to fall through it. Then they fall from the sky and crash into the ground.
  • Corridor (コリドール) is a fantasy themed computer game with limited commands. Mainly played as a text adventure, visual mazes and images may appear throughout the game. This is the second title made by a developer calling himself "Rocky Hayase" — the first being Dragon & Princess.
  • Corridor heeft meerdere betekeninssen: * een strook land liggend tussen twee (of meerdere) territoria waardoor vervoer van goederen/personen plaatsvindt. * een gang in een gebouw
  • Interprete Lanzamiento Apariciones Duración Álbum Anterior soundtrack Siguiente soundtrack Corridor es un soundtrack de Resident Evil: Gaiden que forma parte del álbum original. Categoría:Soundtrack Categoría:Resident Evil: Gaiden Original Soundtrack Categoría:Resident Evil: Gaiden
  • Corridors on Federation facilities and vessels can contain many computer access terminals to assist with navigation. Intercom terminals can also be found at strategic points within the corridors. Corridors on different levels can be accessed by Jefferies tubes or turbolifts. The Federation Ambassador R'Kgg was found murdered in a corridor on C-Deck on the USS Enterprise (NCC-1701). (TOS comic: "The Haunting of Thallus!") Security officers attempted to seal of the USS Enterprise corridor after an assassin attacked Ambassador Robert Fox in his quarters. (TOS comic: "Who Is... Enigma?")
  • The corridor is a location that first appears in Submachine 5: The Root and then again in the Submachine Universe.
  • Corridors located within starships and space stations typically served as pathways or passageways to various stations or quarters, and as lengthy hallways through which one accessed various rooms.
  • Corridor is a track in biohazard HD REMASTER COMPLETE SOUNDTRACK.
  • Le corridor est une pièce du Manoir du désespoir dans Luigi's Mansion 2. Elle est accessible en prenant la porte gauche de l'étage supérieur du grand hall. C'est un corridor qui a une partie qui est bloquée par une grosse toile d'araignée pour la plupart des missions dans le manoir. La porte gauche au sud amène Luigi dans le salon tandis que celle au milieu à gauche l'amène dans la chambre et celle à droite au grand hall. Le grenier est accessible seulement pendant la mission A-5 en tirant la corde au plafond au fond de la pièce. Le corridor est juste au-dessus du couloir.
  • Corridor is the 71st level in Chip's Challenge 1. The level is built around collecting 11 of the 13 blocks available (Chip must waste one block on both sides) from two symmetrical areas to reach the last key to get into the exit, at the very end of the path. The first block is really easy; the other ten, not so much. For continuity, stay on the left side and then mirror things on the right.
  • The Corridor is an area of outstanding beauty it looks like a Japanese/Chinese city, which has some of the highest Skyscrapers in the city, only the most agile Agents can scale these buildings. Unlike the other two gang islands, The Corridor is split up into 3 smaller islands connected together via bridges and is an area which greatly stands out compared to the rest of Pacific city, due to it's tall buildings outlined with neon lights. Shai-Gen propaganda posters can be found on most buildings in The Corridor, along with neon billboards showing the Shai-gen Corporation symbol.
  • Most people have never been asked for a witness case in a murder, but that's exactly what I was asked to give. I was staying in this hotel one time and of all the times for a murder to occur, it was when me and my family were staying. The police found the victim, it was a brutal death. He was strangled, the hands grasped so tight around his neck that the flesh ripped on the sides. And yet, the police could find no evidence of the killer. So, of course, they step forward and ask if anyone in the hotel saw any shady characters around the time of the murder. They had told us the number of the hotel room it happened in and took a statement from all those who had been in the hotel at the time.
  • Corridors, represented by # (or # if lit), are passageways connecting rooms in the Dungeons of Doom and Minetown. Not all corridors lead to rooms, and many have hidden sections (called a secret passage) which must be located by searching. Others may have boulders blocking your path. It is never impossible to progress further in the dungeon. If you come to a dead end, search all the walls until you find a secret passage. If a boulder is blocking your path, either destroy it (if you can) or drop everything you have so you can squeeze by the boulder and try to push it to a better location.
sameAs
Portal
Level
  • 71(xsd:integer)
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dbkwik:resource/yINL_5agvzuE5feKWdm83g==
dcterms:subject
dbkwik:resource/1HAksLkQe-fCHonuepG9Aw==
dbkwik:resource/22J5ED-2YOW3SKwD_vjJDQ==
  • Araignée d'or
Row 4 info
  • 747(xsd:integer)
chips available
  • 23(xsd:integer)
difficulty lynx
  • 3(xsd:integer)
Row 1 info
bold lynx
  • 351(xsd:integer)
Row 4 title
dbkwik:resource/QerZjPmXMnVDvZaLzLY2ew==
  • Luigi's Mansion 2
dbkwik:resource/RCwBot2oZVakhuRjJoRXAA==
  • 2001(xsd:integer)
Password
  • LAJM
levelset
Row 2 info
  • Unknown
Row 1 title
bold difficulty ms
  • 3(xsd:integer)
Row 5 info
  • V1.0
dbkwik:resource/hW-1B-8uRpUo-kc1jj6flA==
  • Master Hall
  • Upstairs Corridor
Row 2 title
  • Region
bold ms
  • 355(xsd:integer)
bold complexity ms
  • 3(xsd:integer)
difficulty ms
  • 3(xsd:integer)
bold difficulty lynx
  • 3(xsd:integer)
bold complexity lynx
  • 3(xsd:integer)
Row 5 title
Hint
  • No
Row 3 info
  • Unknown
Row 3 title
chips required
  • 23(xsd:integer)
Duración
  • 72.0
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