About: Vitalis   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Vitalis dissolved as of the Illuminati/Einherjar merger.

AttributesValues
rdf:type
rdfs:label
  • Vitalis
rdfs:comment
  • Vitalis dissolved as of the Illuminati/Einherjar merger.
  • Before they are summoned, Vorago will charge and unleash an orb in a random direction. At least five players must cover the orb's spot to prevent any vitali from spawning. Each player who was on the orb will take 2000 damage (this can be reduced with the arcane, elysian, divine spirit shields or abilities). The damage will be fully negated if the player uses Resonance. Vitali can run as fast as the player, and can block the player's line of sight, interrupting combo abilities such as Rapid Fire if they move in the way between the player and Vorago, a stone clone or other vitali.
  • Before they are summoned, Vorago will charge and unleash an orb towards either the north, northeast, or east if he stands in the centre of the room. At least five players must cover the orb's spot to prevent any vitali from spawning. Each player who was on the orb will take 2000 damage (this can be reduced with the arcane, elysian, divine spirit shields or abilities). The damage will be fully negated if the player uses Resonance.
sameAs
Leader
  • SassyPixie aka Aleksia
Level
  • 8(xsd:integer)
  • 130(xsd:integer)
Alignment
  • Mixed
Attack
  • 90(xsd:integer)
dcterms:subject
acc magic
  • 2765(xsd:integer)
aff magic
  • 60(xsd:integer)
lifepoints
  • 20000(xsd:integer)
Examine
  • Fast and dangerous!
max hit
  • 1250(xsd:integer)
Poisonous
  • No
max magic
  • 0(xsd:integer)
max spec
  • 0(xsd:integer)
attack speed
  • 8(xsd:integer)
acc melee
  • 2765(xsd:integer)
aff weakness
  • 60(xsd:integer)
aff melee
  • 40(xsd:integer)
max ranged
  • 0(xsd:integer)
Always Drops
  • Nothing
aff ranged
  • 40(xsd:integer)
Attack style
  • Melee
acc ranged
  • 2765(xsd:integer)
slaylvl
  • No
max melee
  • 1250(xsd:integer)
Aggressive
  • Yes
immune to poison
  • Yes
  • No
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 2(xsd:integer)
Server
  • Rushu
Defence
  • 75(xsd:integer)
Magic
  • 90(xsd:integer)
Name
  • Vitalis
Weakness
  • None
  • Nothing
immune to stun
  • Yes
  • No
dbkwik:guildopedia...iPageUsesTemplate
Members
  • 0(xsd:integer)
  • Yes
Update
  • Vorago: High-Level Boss Fight
Armour
  • 1132(xsd:integer)
Mixed
  • y
ID
  • 17157(xsd:integer)
Style
  • melee
Inactive
  • y
url
Release
  • 2013-07-03(xsd:date)
Experience
  • 1000(xsd:integer)
Ranged
  • 90(xsd:integer)
LP
  • 20000(xsd:integer)
abstract
  • Before they are summoned, Vorago will charge and unleash an orb towards either the north, northeast, or east if he stands in the centre of the room. At least five players must cover the orb's spot to prevent any vitali from spawning. Each player who was on the orb will take 2000 damage (this can be reduced with the arcane, elysian, divine spirit shields or abilities). The damage will be fully negated if the player uses Resonance. Each orb Vorago unleashes carries 5 vitali. This number is reduced by one for each player that was on the orb when it explodes. Up to 15 (25 in hard mode) vitali can be in the arena in any one time. It is highly advised to play on low detail to see the orbs clearly. In hard mode, eight vitali will spawn for each orb rather than five, and the damage from blocking it increases to 3000. Vitali attack with rapid melee attacks and can run as fast as the player. Most importantly, they block the player's line of sight, interrupting combo abilities such as Asphyxiate if they move in the way between the player and Vorago, a stone clone or other vitali.
  • Before they are summoned, Vorago will charge and unleash an orb in a random direction. At least five players must cover the orb's spot to prevent any vitali from spawning. Each player who was on the orb will take 2000 damage (this can be reduced with the arcane, elysian, divine spirit shields or abilities). The damage will be fully negated if the player uses Resonance. Each orb Vorago unleashes carries 5 vitali. This number is reduced by one for each player that was on the orb when it explodes. Up to 15 vitali can be in the arena in any one time. It is highly advised to play on low detail to see the orbs clearly. In hard mode, eight vitali will spawn for each orb rather than five. Vitali can run as fast as the player, and can block the player's line of sight, interrupting combo abilities such as Rapid Fire if they move in the way between the player and Vorago, a stone clone or other vitali.
  • Vitalis dissolved as of the Illuminati/Einherjar merger.
is Monster of
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