About: Magical vortex   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

While players do enter combat with it, it cannot be damaged, and it likewise cannot deal any.

AttributesValues
rdf:type
rdfs:label
  • Magical vortex
rdfs:comment
  • While players do enter combat with it, it cannot be damaged, and it likewise cannot deal any.
  • A Magical vortex appears at the start of the Rune Mysteries quest, attacking Wizard Borann, and must be lured into the power beam by attacking it with Air spells. With the assistance of Wizard Traiborn, it is learnt that it came from the ruins of the old Wizard's Tower. While players do enter combat with it, it cannot be damaged, and it likewise cannot deal any.
Level
  • 0(xsd:integer)
  • N/A
Attack
  • 0(xsd:integer)
  • 1(xsd:integer)
dcterms:subject
acc magic
  • 0(xsd:integer)
lifepoints
  • 1(xsd:integer)
Examine
  • A hypnotically flickering knot of magical energy.
max hit
  • 0(xsd:integer)
Poisonous
  • No
max magic
  • 0(xsd:integer)
acc melee
  • 0(xsd:integer)
aff weakness
  • 90(xsd:integer)
max ranged
  • 0(xsd:integer)
Always Drops
  • Cannot be killed
Attack style
  • N/A
acc ranged
  • 0(xsd:integer)
slaylvl
  • No
max melee
  • 0(xsd:integer)
Aggressive
  • No
immune to poison
  • Yes
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Defence
  • 0(xsd:integer)
  • 1(xsd:integer)
Magic
  • 0(xsd:integer)
  • 1(xsd:integer)
Name
  • Magical vortex
Weakness
  • Air
immune to stun
  • No
Members
  • No
Update
  • Ariane Quest Double Bill
ID
  • 16141(xsd:integer)
Release
  • 2012-11-28(xsd:date)
Experience
  • 0(xsd:integer)
  • 12(xsd:double)
Ranged
  • 0(xsd:integer)
  • 1(xsd:integer)
LP
  • 1(xsd:integer)
abstract
  • While players do enter combat with it, it cannot be damaged, and it likewise cannot deal any.
  • A Magical vortex appears at the start of the Rune Mysteries quest, attacking Wizard Borann, and must be lured into the power beam by attacking it with Air spells. With the assistance of Wizard Traiborn, it is learnt that it came from the ruins of the old Wizard's Tower. While players do enter combat with it, it cannot be damaged, and it likewise cannot deal any.
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