While players do enter combat with it, it cannot be damaged, and it likewise cannot deal any.
Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - While players do enter combat with it, it cannot be damaged, and it likewise cannot deal any.
- A Magical vortex appears at the start of the Rune Mysteries quest, attacking Wizard Borann, and must be lured into the power beam by attacking it with Air spells. With the assistance of Wizard Traiborn, it is learnt that it came from the ruins of the old Wizard's Tower. While players do enter combat with it, it cannot be damaged, and it likewise cannot deal any.
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Level
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Attack
| - 0(xsd:integer)
- 1(xsd:integer)
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dcterms:subject
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acc magic
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lifepoints
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Examine
| - A hypnotically flickering knot of magical energy.
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max hit
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Poisonous
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max magic
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acc melee
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aff weakness
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max ranged
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Always Drops
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Attack style
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acc ranged
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slaylvl
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max melee
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Aggressive
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immune to poison
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dbkwik:darkscape/p...iPageUsesTemplate
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Defence
| - 0(xsd:integer)
- 1(xsd:integer)
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Magic
| - 0(xsd:integer)
- 1(xsd:integer)
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Name
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Weakness
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immune to stun
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Members
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Update
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ID
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Release
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Experience
| - 0(xsd:integer)
- 12(xsd:double)
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Ranged
| - 0(xsd:integer)
- 1(xsd:integer)
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LP
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abstract
| - While players do enter combat with it, it cannot be damaged, and it likewise cannot deal any.
- A Magical vortex appears at the start of the Rune Mysteries quest, attacking Wizard Borann, and must be lured into the power beam by attacking it with Air spells. With the assistance of Wizard Traiborn, it is learnt that it came from the ruins of the old Wizard's Tower. While players do enter combat with it, it cannot be damaged, and it likewise cannot deal any.
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