About: I Slide   Sponge Permalink

An Entity of Type : dbkwik:resource/U3deC9qR3btFCKjN3a2lUg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

I Slide is the 51st level in Chip's Challenge 1. Only ice and the basics (the chips, socket, and exit) make up this level; very little movement is actually performed because of the ice, with much of it based around a simple nine-square system. The easiest way to optimize the movement is to move clockwise in general, though allowing for a specific extra pathway back around.

AttributesValues
rdf:type
rdfs:label
  • I Slide
rdfs:comment
  • I Slide is the 51st level in Chip's Challenge 1. Only ice and the basics (the chips, socket, and exit) make up this level; very little movement is actually performed because of the ice, with much of it based around a simple nine-square system. The easiest way to optimize the movement is to move clockwise in general, though allowing for a specific extra pathway back around.
Level
  • 51(xsd:integer)
chips available
  • 13(xsd:integer)
difficulty lynx
  • 2(xsd:integer)
bold lynx
  • 649(xsd:integer)
Password
  • IGGJ
levelset
bold difficulty ms
  • 3(xsd:integer)
bold ms
  • 655(xsd:integer)
bold complexity ms
  • 1(xsd:integer)
difficulty ms
  • 2(xsd:integer)
bold difficulty lynx
  • 1(xsd:integer)
bold complexity lynx
  • 1(xsd:integer)
Hint
  • No
chips required
  • 13(xsd:integer)
Name
  • I SLIDE
dbkwik:chipschalle...iPageUsesTemplate
Time
  • 750(xsd:integer)
abstract
  • I Slide is the 51st level in Chip's Challenge 1. Only ice and the basics (the chips, socket, and exit) make up this level; very little movement is actually performed because of the ice, with much of it based around a simple nine-square system. The easiest way to optimize the movement is to move clockwise in general, though allowing for a specific extra pathway back around. Begin on square 9 and head right and down, then take square 8 south, square 7 west and square 1 north and west. The path through this corner continues with U and L, which drops Chip back on square 3 with all the chips. The socket is past square 2, with the exit at the very end; perfect boosting is required to collect a -.9 time.
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