rdfs:comment
| - With advances in computing making the game possible to play with a brand new computer, it was necessary to raise the bar by adding more features, and therefore more requirements for the game so that it would bring a new computer to its knees as well. First, EA Games sold a multitude of new objects, Sim clothing, and building features in their online store so that the "sensible" Sim addict must spend ALL THEIR MONEY getting ALL of the new sets NOW, never mind trivial things like rent, real life clothing, real life utilities and insurance. Players can also spend REAL LIFE MONEY on FAKE LIFE OBJECTS by visiting the store website and shelling out hard-earned cash on a fucking video game chair made up of 1s and 0s. This is also plagiarism as far as Second Life is concerned.
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abstract
| - With advances in computing making the game possible to play with a brand new computer, it was necessary to raise the bar by adding more features, and therefore more requirements for the game so that it would bring a new computer to its knees as well. First, EA Games sold a multitude of new objects, Sim clothing, and building features in their online store so that the "sensible" Sim addict must spend ALL THEIR MONEY getting ALL of the new sets NOW, never mind trivial things like rent, real life clothing, real life utilities and insurance. Players can also spend REAL LIFE MONEY on FAKE LIFE OBJECTS by visiting the store website and shelling out hard-earned cash on a fucking video game chair made up of 1s and 0s. This is also plagiarism as far as Second Life is concerned. Realizing that most experienced Sim players had mastered the idea of "aspirations" of Sims 2, EA decided to confuse players by substituting "Moodlets", "Wishes", and "Lifetime Score" for aspirations. Now, the Sims could be in a bad mood even if their needs were met, causing them to refuse to do what the player wants, for instance, just because they had a bad conversation with another Sim, or a run-in with a mummy.
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