About: BattleTech: The Crescent Hawk's Revenge   Sponge Permalink

An Entity of Type : dbkwik:resource/P523CCUvdd3wqfAWjdsdQg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

BattleTech: The Crescent Hawk's Revenge is a real-time strategy game based in the FASA BattleTech universe. Developed by Westwood Studios for Mediagenic, and produced by Scott Berfield, it is a major milestone in the gaming industry in that the game serves as the prototype for what would later become Dune 2, the first real-time strategy title on the PC.

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  • BattleTech: The Crescent Hawk's Revenge
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  • BattleTech: The Crescent Hawk's Revenge is a real-time strategy game based in the FASA BattleTech universe. Developed by Westwood Studios for Mediagenic, and produced by Scott Berfield, it is a major milestone in the gaming industry in that the game serves as the prototype for what would later become Dune 2, the first real-time strategy title on the PC.
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  • BattleTech: The Crescent Hawks' Revenge
Genre
Title
  • Battletech: The Crescent Hawk's Revenge
Media
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  • Keyboard, Mouse
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  • /battletech-the-crescent-hawks-revenge
Released
  • 1990(xsd:integer)
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abstract
  • BattleTech: The Crescent Hawk's Revenge is a real-time strategy game based in the FASA BattleTech universe. Developed by Westwood Studios for Mediagenic, and produced by Scott Berfield, it is a major milestone in the gaming industry in that the game serves as the prototype for what would later become Dune 2, the first real-time strategy title on the PC. Essentially, The Crescent Hawk's Revenge was the turning point in PC strategy gaming, where a genre formerly dominated by turn-based titles would begin a massive shift towards real-time. Later Westwood titles, Dune 2 and Command & Conquer, would expand this newly-established real-time strategy gameplay.
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