About: Command input   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A command input in a fighting game is anything that requires a direction or button press or a sequence of direction/button presses in order to execute a move. In most fighting games, five common types of command inputs exist: button inputs, directional inputs, motion inputs, charge inputs and sequence inputs.

AttributesValues
rdfs:label
  • Command input
rdfs:comment
  • A command input in a fighting game is anything that requires a direction or button press or a sequence of direction/button presses in order to execute a move. In most fighting games, five common types of command inputs exist: button inputs, directional inputs, motion inputs, charge inputs and sequence inputs.
dcterms:subject
dbkwik:mugen/prope...iPageUsesTemplate
abstract
  • A command input in a fighting game is anything that requires a direction or button press or a sequence of direction/button presses in order to execute a move. In most fighting games, five common types of command inputs exist: button inputs, directional inputs, motion inputs, charge inputs and sequence inputs.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software