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| - The party wakes up in the morning, only to realize that the hero has slipped away in the night and is gone. "Oh damn, he went alone" ensues, as it's obvious the hero went on a dangerous solitary errand - or worse yet, went to fight the Big Bad alone. This trope covers all kinds of important sneaky departures on behalf of major characters. On the practical side, the hero might sometimes make a Sleeping Dummy to distract the team, or resort to Percussive Prevention if someone insists on tagging along. Contrast Never Split the Party. Not to be confused with Stealth Hi Bye. Examples:
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| abstract
| - The party wakes up in the morning, only to realize that the hero has slipped away in the night and is gone. "Oh damn, he went alone" ensues, as it's obvious the hero went on a dangerous solitary errand - or worse yet, went to fight the Big Bad alone. This trope covers all kinds of important sneaky departures on behalf of major characters. It's an unplanned (or is it?) one-man variant of Let's Split Up, Gang!. The hero might just value their freedom, despite being a good team player so far. Maybe This Is Something He's Got to Do Himself, or just wants not to endanger the party, or not to be hindered by them. Additional points for a Heroic Sacrifice, where he did it to win the More Hero Than Thou argument in advance, not so many if we have a Face Heel Turn, but even more points for proving to be a Fake Defector. After all, sometimes In the End You Are on Your Own. Often indicates an upcoming Duel Boss. On the practical side, the hero might sometimes make a Sleeping Dummy to distract the team, or resort to Percussive Prevention if someone insists on tagging along. In RPGs this might lead into a "follow the splitter" episode, or a Solo Sequence where the player gets to control the splitter. If the splitter is a Guest Star Party Member, they might just leave with very valuable equipment on them. Contrast Never Split the Party. Not to be confused with Stealth Hi Bye. Examples:
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