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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Viva Piñata is a Poverty Simulation Game (PSG) developed by Rare Ltd. for the Microsoft Xbox 360 video game console. It is the first game for the console to implement the Xbox 360's gyroscopically sensitive stick controller, which conveys the user's swinging motions onto the television screen during gameplay. Due to a general outcry from the public, the game was censored or banned in several countries because of scenes portraying sexual acts involving piñatas as well as piñata-related violence and abuse.

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rdfs:label
  • Viva Piñata
  • Viva Piñata
  • Viva piñata
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  • Viva Piñata is a Poverty Simulation Game (PSG) developed by Rare Ltd. for the Microsoft Xbox 360 video game console. It is the first game for the console to implement the Xbox 360's gyroscopically sensitive stick controller, which conveys the user's swinging motions onto the television screen during gameplay. Due to a general outcry from the public, the game was censored or banned in several countries because of scenes portraying sexual acts involving piñatas as well as piñata-related violence and abuse.
  • Viva Piñata aired from September 28, 1998 to November 27, 2009. They were 4,059 episodes, and then it was launched to 4Kids TV from 2006-2008 and on The CW4Kids from 2008-present.
  • thumbIn een tuin op Piñata eiland leven de vrolijke en supergekleurde piñata beesten. Hun doel is om zichzelf met zoveel mogelijk snoep te vullen zodat ze door de piñata centrale uitgestuurd worden naar kinderfeestjes, verjaardagspartijen en trouwerijen. Maar niet alle piñata’s vinden het leuk om door kinderen geslagen te worden op feestjes!
  • Your story begins when you arrive at a spot once known for its legendary life and colour, now sadly gone to ruin. Your job is to re-establish its old glory, putting your own individual tag on the place as you go. Help is at hand with this daunting task should you need it - close to home from an in-game cast and from around the world courtesy of fellow piñata enthusiasts. Discover secrets and customise your candy-filled piñatas to see them grow, change, fight, and even dance! Guide them through their independent lives and protect them from dangers that threaten to break them open.
  • Viva Piñata – gra Majkrosoftu, w której naszym zadaniem jest stworzyć ogród marzeń i zebrać w nim wszystkie sześćdziesiąt pokemo... piñat znaczy się. Są to żywe wersje tych takich maskotek, które meksykańskie dzieci rozwalają pałkami na przyjęciach i wypadają z nich cukierki (z piñat, nie z dzieci). Charakterystyczny element gry to grafika, w której jest tak wiele oczojebnych kolorów, że gra mogłaby być wykorzystywana wobec mniej odpornych osób w roli tortury. Pierwotnie gra była przeznaczona wyłącznie na jedyną słuszną konsolę, ale po roku wydano również wersję na komputer. Oczywiście pod jedyny słuszny system.
  • Polar Krush is a 2014 British CG Animated Series made for Flycheese and 4Kids Entertainment Inc, The series focuses on the adventures of a polar bear named PK and a bunch of other animals who were en-route to a new life from London Zoo to Central Park Zoo. However the ship they were on was wrecked in a storm and the animals escaped. They find themselves on juice island, a piece of land, which has broken away from the Canadian coastline. The island becomes a sanctuary for a number of homeless animals who can enjoy soft drinks, sunshine and Holiday Festivals. They work out how to get the island to co-operate with them and set off on a quest to find an uncharted island called Paradiso Island, while picking up other animals in peril along the way. Both Seasons 1 & 2 of the Show can be found on
  • Viva Piñata is a life simulation game developed by Rare, for the Xbox 360 and PC. The project was headed by Gregg Mayles and the team behind the Banjo-Kazooie series, based on an idea from Tim Stamper.[1] Although rumors of the title circulated among fans for some time, Viva Piñata was officially announced on March 15, 2006, and first released in November 2006. With a "general audiences" or "everyone" rating, the game provides bright, colorful visuals, intended to appeal to children and more casual gamers. The game received a positive reaction from game critics, eventually selling over 1.5 million copies.
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dcterms:subject
Row 4 info
  • 2009-11-27(xsd:date)
Row 1 info
  • Live-action
Row 4 title
  • Last aired
Row 2 info
  • 4059(xsd:integer)
Row 1 title
  • Format
Row 5 info
  • Wendy Riche
Row 2 title
  • Number of Episodes
Row 5 title
  • Created by
Row 3 info
  • 1998-09-28(xsd:date)
Row 3 title
  • First aired
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dbkwik:uncyclopedi...iPageUsesTemplate
Box Title
  • Viva Piñata
Platform
  • Xbox 360
Genre
  • Poverty simulation game
Caption
  • Cover art for Viva Piñata.
dbkwik:nbc/property/wikiPageUsesTemplate
Title
  • Viva Piñata
Color
  • #B7CEEC
Released
  • 2006-11-09(xsd:date)
Image File
  • 309(xsd:integer)
Developer
  • Rare Ltd.
Rating
  • ESRB: Wealthy
O-Wilde
  • Do Ruffians lust for candy?
abstract
  • Viva Piñata – gra Majkrosoftu, w której naszym zadaniem jest stworzyć ogród marzeń i zebrać w nim wszystkie sześćdziesiąt pokemo... piñat znaczy się. Są to żywe wersje tych takich maskotek, które meksykańskie dzieci rozwalają pałkami na przyjęciach i wypadają z nich cukierki (z piñat, nie z dzieci). Charakterystyczny element gry to grafika, w której jest tak wiele oczojebnych kolorów, że gra mogłaby być wykorzystywana wobec mniej odpornych osób w roli tortury. Pierwotnie gra była przeznaczona wyłącznie na jedyną słuszną konsolę, ale po roku wydano również wersję na komputer. Oczywiście pod jedyny słuszny system. Oficjalnie Majkrosoft twierdzi, że gra jest przeznaczona dla dzieci, ale i tak na pierwszy rzut oka widać, że jest to kolejne narzędzie Szatana do deprawowania naszej dziatwy. Doskonałym przykładem może być chociażby fakt, iż nie dość, że możemy nakłaniać piñaty do romansu i kochania się w zaciszu swego domku, to jest to wręcz wymagane do sprawnego operowania ogrodem. A jakby tego było mało, to na dodatek piñaty nie mają oporu przed romansowaniem z własnymi dziećmi. Oprócz tego wszystko, co ma gorzki smak (jak np. zgorzkniałe piñaty, które przychodzą czasem do ogrodu i rozrzucają darmowe, bez cukrowe słodycze) jest traktowane tam jak wcielenie zła, zaś wszystko, co zawiera w sobie absurdalne ilości cukru – jak wcielenie dobra. Jest to wyraźny spisek mający na celu sprawić, by nasze pociechy psuły sobie zęby słodyczami i nabijały kabzę dentystom oraz producentom pasty do zębów, o cukierniach już nie wspominając. Kategoria:Gry komputerowe
  • Viva Piñata is a Poverty Simulation Game (PSG) developed by Rare Ltd. for the Microsoft Xbox 360 video game console. It is the first game for the console to implement the Xbox 360's gyroscopically sensitive stick controller, which conveys the user's swinging motions onto the television screen during gameplay. Due to a general outcry from the public, the game was censored or banned in several countries because of scenes portraying sexual acts involving piñatas as well as piñata-related violence and abuse.
  • thumbIn een tuin op Piñata eiland leven de vrolijke en supergekleurde piñata beesten. Hun doel is om zichzelf met zoveel mogelijk snoep te vullen zodat ze door de piñata centrale uitgestuurd worden naar kinderfeestjes, verjaardagspartijen en trouwerijen. Maar niet alle piñata’s vinden het leuk om door kinderen geslagen te worden op feestjes! De pinata’s zijn er in vele soorten en maten. En er komen steeds meer nieuwe piñata’s bij. De bekendste piñata van allemaal is het klassieke paard, Hudson Horstachio. Hij is de Brad Pitt van de piñata’s en heeft een overvol schema met de meest exclusieve feesten. Franklin de Fizzlybear is een surfer en heeft daarom een heel relaxte houding. Niet zo relaxt is Fergy Fudgehog. Hij probeert altijd onder zijn verplichtingen als piñata uit te komen. Paulie Pretztail is de slimste van het stel. Hij deelt de mening van Fergy dat je beter niet uitgekozen kunt worden. Dan is er nog Ella Elephanilla. Zij zorgt voor de grappigste situaties met haar slechte korte termijngeheugen. Wel heel handig voor Fergy die haar altijd al zijn geheimpjes kan vertellen, ze vergeet het toch wel weer. Categorie:Programma van Nickelodeon
  • Viva Piñata aired from September 28, 1998 to November 27, 2009. They were 4,059 episodes, and then it was launched to 4Kids TV from 2006-2008 and on The CW4Kids from 2008-present.
  • Polar Krush is a 2014 British CG Animated Series made for Flycheese and 4Kids Entertainment Inc, The series focuses on the adventures of a polar bear named PK and a bunch of other animals who were en-route to a new life from London Zoo to Central Park Zoo. However the ship they were on was wrecked in a storm and the animals escaped. They find themselves on juice island, a piece of land, which has broken away from the Canadian coastline. The island becomes a sanctuary for a number of homeless animals who can enjoy soft drinks, sunshine and Holiday Festivals. They work out how to get the island to co-operate with them and set off on a quest to find an uncharted island called Paradiso Island, while picking up other animals in peril along the way. Both Seasons 1 & 2 of the Show can be found on YouTube.
  • Your story begins when you arrive at a spot once known for its legendary life and colour, now sadly gone to ruin. Your job is to re-establish its old glory, putting your own individual tag on the place as you go. Help is at hand with this daunting task should you need it - close to home from an in-game cast and from around the world courtesy of fellow piñata enthusiasts. Discover secrets and customise your candy-filled piñatas to see them grow, change, fight, and even dance! Guide them through their independent lives and protect them from dangers that threaten to break them open. Survive the challenges that a thriving community brings in the form of rivalries, illnesses, sour piñatas and garden-wrecking Ruffians and you’ll be rewarded with a Piñata pet paradise like no other.
  • Viva Piñata is a life simulation game developed by Rare, for the Xbox 360 and PC. The project was headed by Gregg Mayles and the team behind the Banjo-Kazooie series, based on an idea from Tim Stamper.[1] Although rumors of the title circulated among fans for some time, Viva Piñata was officially announced on March 15, 2006, and first released in November 2006. With a "general audiences" or "everyone" rating, the game provides bright, colorful visuals, intended to appeal to children and more casual gamers. The game received a positive reaction from game critics, eventually selling over 1.5 million copies. A Windows version of the game was released in November 2007. An Xbox 360 sequel Viva Piñata: Trouble in Paradise was released in 2008. A graphically degraded Nintendo DS version of the game entitled Viva Piñata: Pocket Paradise was also released in 2008.
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