Carriers re-appear in StarCraft II. Its in-game appearances also include being the protoss boss in Lost Viking. Carriers are less costly than the motherships and the battlecruisers but take 120 seconds to warp in. Compared to in StarCraft, the carrier starts with 4 interceptors when it's warped in and doesn't need the Interceptor Capacity upgrade, saving time and resources on enhancing interceptor numbers. As in SC1, interceptors self-destruct when their parent carrier is destroyed; they are not adopted by other carriers.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
Unit |
|
gun1cool |
|
gun1name |
|
gun1range |
|
makescore |
|
killscore |
|
collision |
|
lataccel |
|
armortype | |
lore |
|
accel |
|
req | |
useguns |
|
Hotkey |
|
dbkwik:starcraft/p...iPageUsesTemplate |
|
Faction |
|
Speed |
|
Produced | |
Armor |
|
Role |
|
Game |
|
Name |
|
Type |
|
ImgSize |
|
costgas |
|
costmin |
|
fgcolor |
|
priority |
|
Image |
|
Sight |
|
HP |
|
Time |
|
Race |
|
SC |
|
Supply |
|
Shield |
|
decel |
|
gun1attacks |
|
shieldregen |
|
abstract |
|