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The Core rule book was rules that the 501st troops had to face. If they broke the rules they would be executed in a Death Star facility.

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  • Core Rulebook
  • Core rulebook
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  • The Core rule book was rules that the 501st troops had to face. If they broke the rules they would be executed in a Death Star facility.
  • A core rulebook in 4th edition Dungeons & Dragons contains basic rules needed to play the game. The Player's Handbook (PH or PHB), published June 2008, describes races, classes, and other basic rules for creating and playing as player characters. It was followed by the Player's Handbook 2 (PH2 or PHB2) in March 2009, and the Player's Handbook 3 (PH3 or PHB3) in March 2010, each expanding the game with new races, classes, and other rules. Errata and rules updates are occasionally released for the rulebooks.
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abstract
  • The Core rule book was rules that the 501st troops had to face. If they broke the rules they would be executed in a Death Star facility.
  • A core rulebook in 4th edition Dungeons & Dragons contains basic rules needed to play the game. The Player's Handbook (PH or PHB), published June 2008, describes races, classes, and other basic rules for creating and playing as player characters. It was followed by the Player's Handbook 2 (PH2 or PHB2) in March 2009, and the Player's Handbook 3 (PH3 or PHB3) in March 2010, each expanding the game with new races, classes, and other rules. The Dungeon Master's Guide (DMG), published June 2008, gives tips on creating campaigns, running encounters, controlling non-player characters, and other rules of interest to dungeon masters. It was followed by the Dungeon Master's Guide 2 (DMG2) in September 2009. The Monster Manual (MM), published June 2008, is a collection of attributes for generic monsters for use in encounters. It was followed by the Monster Manual 2 (MM2) in May 2009, and the Monster Manual 3 (MM3) in June 2010, each expanding the game with new monsters. Rules supplements add additional, optional content extending the rules in the core rulebooks, for example, new powers for existing classes, or rules specific to a campaign setting. Errata and rules updates are occasionally released for the rulebooks.
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