About: Control System Ω   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Control System Ω is an enemy in Final Fantasy IV: The After Years exclusive to Final Fantasy IV: The Complete Collection. It is part of the Superboss Lost Babil, and is faced in the third part of the battle alongside Defense System Ψ and Counter System X.

AttributesValues
rdfs:label
  • Control System Ω
rdfs:comment
  • Control System Ω is an enemy in Final Fantasy IV: The After Years exclusive to Final Fantasy IV: The Complete Collection. It is part of the Superboss Lost Babil, and is faced in the third part of the battle alongside Defense System Ψ and Counter System X.
Strength
  • 160(xsd:integer)
dcterms:subject
Sleep
  • Immune
bestiary
  • 363(xsd:integer)
Magic Defense
  • 15(xsd:integer)
Paralyze
  • Immune
heavy
  • true
toad
  • Immune
Curse
  • Immune
gradual petrify
  • Immune
Gil
  • 13500(xsd:integer)
silence
  • Immune
PSP image
pig
  • Immune
petrify
  • Immune
Confuse
  • Immune
Blind
  • Immune
Poison
  • Immune
Berserk
  • Immune
libra
  • Immune
psp absorb
  • None
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 30(xsd:integer)
float
  • Immune
Magic
  • 15(xsd:integer)
Romaji
  • Seigyo Shisutemu Ō
Abilities
Exp
  • 60800(xsd:integer)
next no
  • 1(xsd:integer)
Japanese
  • 制御システムΩ
PREV
  • Counter System X
Mini
  • Immune
HP
  • 40000(xsd:integer)
NEXT
  • Goblin
PSP
  • Control System Ω
Death
  • Immune
Location
abstract
  • Control System Ω is an enemy in Final Fantasy IV: The After Years exclusive to Final Fantasy IV: The Complete Collection. It is part of the Superboss Lost Babil, and is faced in the third part of the battle alongside Defense System Ψ and Counter System X. The Control System will open the battle with a short countdown to Object 199, which will do heavy damage to a target. It regularly uses Heal, randomly targeting itself or an ally, and will cast Reflect on itself. With all its nodes dead the Control System's countdown will go slower, and it will counter all damage with Surge Cannon on a single target, inflicting damage equal to half the target party member's max HP and inflicting Sap. As long as the party can stay healed, destroying the Control System is not difficult.
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