Flamethrower (Su): Charmeleons have stronger breath weapons than their younger cousins. A Charmeleon's flamethrower attack strikes in a 20-ft. line or 10-ft. cone and deals 1d6 fire damage per HD (maximum 10d6). Creatures in the area may halve the damage on a successful Reflex save, DC 10 + Charmeleon's Charisma modifier + ½ Charmeleon's Hit Dice. Charmeleon may not use Flamethrower for 1d4+1 rounds after having used it. The Sample Charmeleon's Flamethrower attack inflicts 7d6 fire damage with a save DC of 16. Skills: Charmeleons get a +2 Racial bonus to Craft checks that involve metal.
Attributes | Values |
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rdfs:label
| - Charmeleon (3.5e Monster)
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rdfs:comment
| - Flamethrower (Su): Charmeleons have stronger breath weapons than their younger cousins. A Charmeleon's flamethrower attack strikes in a 20-ft. line or 10-ft. cone and deals 1d6 fire damage per HD (maximum 10d6). Creatures in the area may halve the damage on a successful Reflex save, DC 10 + Charmeleon's Charisma modifier + ½ Charmeleon's Hit Dice. Charmeleon may not use Flamethrower for 1d4+1 rounds after having used it. The Sample Charmeleon's Flamethrower attack inflicts 7d6 fire damage with a save DC of 16. Skills: Charmeleons get a +2 Racial bonus to Craft checks that involve metal.
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dcterms:subject
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author name
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full at
| - Claws +11/+6 melee and Bite +6 melee
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Will
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Fort
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subtypes
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DEX
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feats
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init
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str
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touch
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CHA
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Grapple
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adv
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BAB
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adopter
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Monster
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env
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Wis
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dbkwik:dungeons/pr...iPageUsesTemplate
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treas
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Skills
| - Craft +12, Balance +12, Intimidate +13, Escape Artist +12
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Speed
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Editing
| - Spelling and Grammar only
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Status
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org
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Type
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Align
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con
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flat
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at
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Reach
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cr
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HD
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AC
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Space
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date adopted
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int
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HP
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SA
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ref
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Size
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abstract
| - Flamethrower (Su): Charmeleons have stronger breath weapons than their younger cousins. A Charmeleon's flamethrower attack strikes in a 20-ft. line or 10-ft. cone and deals 1d6 fire damage per HD (maximum 10d6). Creatures in the area may halve the damage on a successful Reflex save, DC 10 + Charmeleon's Charisma modifier + ½ Charmeleon's Hit Dice. Charmeleon may not use Flamethrower for 1d4+1 rounds after having used it. The Sample Charmeleon's Flamethrower attack inflicts 7d6 fire damage with a save DC of 16. Slash: A Charmeleon’s claws are considered to have a threat range of 18-20, and penetrate DR as though they were magic weapons. Skills: Charmeleons get a +2 Racial bonus to Craft checks that involve metal.
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