About: Opcode 0x20 - WhoWill   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The scripting command WhoWill has the opcode (0x20).

AttributesValues
rdfs:label
  • Opcode 0x20 - WhoWill
rdfs:comment
  • The scripting command WhoWill has the opcode (0x20).
arguments
  • * - "Who Will {what}" * - Description text
opcode
  • 0(xsd:integer)
dbkwik:xeen/proper...iPageUsesTemplate
Name
  • WhoWill
Description
  • Displays the description text , the "Who Will" prompt, waits for the player to select a character, and stores the selection. If the escape key is pressed instead, the select is canceled, and the event exits.
Notes
  • The result of the selection is stored internally in the VAR_C variable. This is used in other opcodes, such as TakeOrGive. If there are less than 6 characters, it will wait until a valid character is selected. If there is only one character in the party, it skips the prompt and just selects 1 automatically. The same "Who Will" code is called by the Open Grate command, and the SetChar opcode, except the "description" is one of the Who Will options below instead of a map text.
abstract
  • The scripting command WhoWill has the opcode (0x20).
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