A Wonder is a special type of ability available only to Druids and produces significant protection or healing to themselves or allies. They are unlike other abilities in that they consume Phenomena Points when used, a trait they share with the more offensive Calamity abilities. Wonders are intended to provide incredible power at times of need, but cannot be used frequently because of the slow regeneration of Phenomena Points. Examples of Wonders include
* Soothe (Druid)
* Lifestream (Druid)
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| - Soms gebeurd er iets dat je niet omschrijven kunt. Dit komt tot stand door toedoen van God. Je noemt dit een wonder. Categorie:Godsdienst
- A Wonder is a special type of ability available only to Druids and produces significant protection or healing to themselves or allies. They are unlike other abilities in that they consume Phenomena Points when used, a trait they share with the more offensive Calamity abilities. Wonders are intended to provide incredible power at times of need, but cannot be used frequently because of the slow regeneration of Phenomena Points. Examples of Wonders include
* Soothe (Druid)
* Lifestream (Druid)
- Casts 3-5 random spells including divine spells, also may turn your archmage into a monkey, this does not allow you to create more archmages
- thumb|Kappale Wonder avautuu, kun menet tänne. Wonder on yksi RuneScapen taustamusiikeista. Sen saa käyttöönsä Mustien ritareiden linnakkeen luoteispuolelta.
- "Wonder" is an original AVANNA song. The singer wonders how another is able to remain so calm while they're tearing themselves apart. The mental illness the singer suffers from slowly drains them of their life, like the blood they spill from their own body.
- Friends Fanfiction. What if Ross and Rachel never went on an break. How would this affect everyone's lives. Phoebe wonders.
- The Wonder is a building in Forts: Under Siege Worms Forts: Under Siege. Like the Hospital, Weapon Factory, and Science Lab, it is a Special Building, which is different from the normal siege buildings in the game (Tower, Keep, Castle, Citadel). The Wonder is strong, but defenseless, and is only used as it allows the player who built it to win in two turns (unless it is demolished). Also, while the player uses the Freeze tool, the Wonder is not affected and remains defenseless. Once deployed, it cannot be moved or removed Wonders are giant statues of a Worm, and the Worm's equipment and pose depend on the current Theme. A Wonder must be built in some missions in order to clear the mission. You can also win multiplayer missions if you manage to keep your Wonder in place long enough. Just li
- In Mage: the Ascension, a Wonder is a background that represents one of several different magical items. Each type of item has an alternate name that is used by Awakened Technocrats.
* Artifacts (and Inventions) which can only be used by mages and utilize their user's Arete rating, and typically only do a few things. Some artifacts have a single permanent effect that they do instead, and these artifacts may be used by sleepers.
* Charms (and Gadgets) are expendable magic items. They are made in bundles rather than as individual items. Sleepers may use charms if doing so would be compatible with their paradigm.
* Fetishes are made with Spirit instead of Prime, and involve bargaining with spirits to manufacture. The Garou and other changing breeds look askance at the fetishes of th
- Sinds update 0.3.2 zijn er 8 verschillende soorten wonderen. Die elk hun eigen effect hebben. De werking van wonderen is als volgt, je moet grondstoffen (die niet op het eiland zelf te verkrijgen zijn) doneren bij het wonder, zodat je het wonder een level omhoog kan doen. Het maximale level dat te behalen valt is 5. (per level 20% geloofsovertuiging) thumb|left|TempelVerder bouw je in je eigen stad een tempel, daarin kan je priesters aan het werk zetten die zorgen voor geloofsovertuiging. Vanaf versie 0.3.3 tellen de steden van inactieven, vakantiemode en of gebande spelers niet meer mee.
- Een wonder of mirakel is een zeer indrukwekkende en rationeel (schijnbaar) onverklaarbare gebeurtenis. Verschillende religies bevatten beschrijvingen van het plaatsvinden van wonderen en geven er verschillende verklaringen voor, meestal door verwijzing naar een bovennatuurlijk wezen. Mensen van verschillende religieuze achtergronden hebben vaak verschillende definities van het woord wonder. Zelfs binnen een bepaalde religie wordt het woord nog op verschillende manieren gebruikt.
- Through their tandem-based nature, they also gain the Spirit Charge (影技, lit. "Shadow Art") technique a la Samurai Warriors 3; this is done by pressing Image:X.png during any connecting normal attack, charge attack or R1 Type Action at the cost of some of the character's Musou (which costs less than what their Type Action costs). If any non-Musou Attack is done during a prior attack (such as a Type Action) with a lasting hitbox, then it can be Spirit Cancelled at any point during or before its animation.
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