About: Entangle   Sponge Permalink

An Entity of Type : dbkwik:resource/aM2CE-XYO9Y__3BxNe5pfQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Entangle
  • Entangle
rdfs:comment
  • __NOWYSIWYG__
  • |}
  • A mass of clinging vegetation wraps around all creatures in the area of effect. Those affected are immobilized, though still able to fight and cast spells. Victims who succeed a Reflex save still have their movement reduced by half.
  • Entangle is an Orothean spell which restricts the target.
  • Entangle (Elemental/♣) * Shaping the Element: 8 T * Duration 25 minutes: 2 T * Spell involves only a few elements: 2 T * Spell Range LOS: 2 T * Subjects Affected Up to 10: 2 T * Subject is (potentially) another Wizard: 3 T * Subject is not known: 3 T (can be cast on strangers in LOS) * Total Thaumic Energy requirement: 22 Thaum * Custom Spell adjustment: 11 Thaum (T is halved)
  • Estää vastustajaasi juoksemsta pakoon/hyökkäämastä sinuun 15 sekuntiin. Ja sitä käyttää jotkut suuri levuiset membujen pvp:ssä. Enemmän ne kyllä käyttävät muinaisia taikoja.Taikaan tarvitaan 4 luontoriimua, 5 vesi riimua ja 5 maa riimua. Siihen vaaditaan myös 79 taikataso
  • Despite the description, it currently lasts for 12 seconds against players and 24 seconds against monsters. It is possible to cast Entangle on a target that is already affected. However, this will not refresh the effect and does not grant experience, resulting in a total waste of runes.
  • School: Image:Life.png Pip Cost: 2 Accuracy: 100% Type: Image:Charm.png Description: Dispel next outgoing Image:Life.png spell Received From: Mildred Farseer Requirements: Required Character Level: 22 Spells: * None Prerequisite for: Spells: * None Can be purchased with Training Points*: Yes
  • Innate level: 1 School: Transmutation Components: verbal, somatic Range: long (40 meters) Save: reflex Ypecial Spell resistance: yes Immunity type: positive Area of effect: single creature Duration: 3 + 1 Round / 2 Levels Description: A mass of clinging vegetation wraps around all creatures in the area of effect. Those affected are immobilized, though still able to fight and cast spells. Victims who make a Reflex save still have their movement reduced by half.
  • Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself. When the spell ends, the conjured plants wilt away.
  • Entangle is a Very Rare Combat Enchantment belonging to the File:Icon Nature.png realm. For File:Icon Mana.png it may be cast during combat to give a lasting effect, whereby each enemy unit loses 1 Movement Point (down to a minimum of 0). Units with 0 Movement Points may not move or attack - they may only Counter Attack as per the normal rules of combat. Enemy units possessing either the Flying or Non-Corporeal abilities completely ignore the effects of this spell.
  • [[Category:]] Entangle was a transmutation or alteration spell that caused plants to hinder and ensnare all creatures in the area of effect.
  • Level: , , Components: V, S, DF Casting Time: 1 action Range: Long (400 ft. + 40 ft./level) Area: Plants in a 40-ft.-radius spread Duration: 1 min./level (D) Saving Throw: Reflex partial; see text Spell Resistance: No
  • While entangled, a creature's modified dexterity score is overridden to 3 and is unchangeable. The creature's dexterity modifier, however, is not similarly overridden to the corresponding value (-4) unless the dexterity score is changed in any way after the application of entangle. (Probably a bug.) Once the entangle effect expires the modifier and the reflex saves are restored.
  • It is possible to cast Entangle on a target that is already affected. However, this will not refresh the effect and does not grant experience, resulting in a total waste of runes.
  • entangle is a magic spell that renders the target still or "frozen"
  • Constrict, originally called Wreathe then later Entangle, is an enemy ability used by several enemies as a counter to taking any form of damage.
  • Entangle causes plants to spring from the ground and hold all creatures within the effected area immobile.
  • Casting Time: 1 action Range: 90 feet Components: V, S Duration: Concentration, up to 1 minute Grasping weeds and vines sprout from the ground in a 20 foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.
Level
  • 1(xsd:integer)
  • 28(xsd:integer)
  • 79(xsd:integer)
Attack
  • Wisdom vs. Reflex
level ranger
  • 1(xsd:integer)
rangerlevel
  • 1(xsd:integer)
dcterms:subject
animresize
  • 250(xsd:integer)
level innate
  • 1(xsd:integer)
pipcost
  • 2(xsd:integer)
persist
  • No
Spellbook
  • Normal
  • Priest
  • Normal Daemonheim
quicken
  • Yes
DESCRIP
  • spell
  • Dispel next outgoing
level druid
  • 1(xsd:integer)
Rune1num
  • 3(xsd:integer)
  • 5(xsd:integer)
Hit
  • 86400.0
prespellno
  • None
Mana
  • 75(xsd:integer)
anim
  • Entangle.gif
Casting Time
  • 4(xsd:integer)
maximize
  • No
spell code
  • SPPR105.spl
saving throw
  • vs. Spell with +3 bonus negates
reqspellno
  • None
innatelevel
  • 1(xsd:integer)
Rune
  • Earth
  • Water
  • Nature
Rune2num
  • 5(xsd:integer)
still
  • Yes
trainpoint
  • Yes
silent
  • Yes
Stamina
  • 0(xsd:integer)
DamageType
  • Earth
spellresistance
  • yes
druidlevel
  • 1(xsd:integer)
recast
  • 45(xsd:integer)
spell resistance
  • Yes
reqlevel
  • 22(xsd:integer)
empower
  • No
Cooldown
  • Varie
area of effect
  • 40(xsd:integer)
Rarity
Immunity
  • positive
dimage
  • Life
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