Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
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| - Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
- Repulsion is a minor magic spell (or charm or frippery). This is the exact opposite of Attraction. This causes the victim to take an instant dislike (not necessarily violent) to another for up to one hour.
- Repulsion is the second, higher-tech ability of the Iconus Guardian. This ability is similar to the Skarovas Enforcer's Inertial Field or the Halcyon Carrier's Telekinetic Push but it also pushes enemy ships away sideways or even backwards. It requires five Temples of Hostility to research.
- Level: , , Components: V, S, F/DF Casting Time: 1 action Range: Up to 10 ft./level Area: Up to 10-ft.-radius/level emanation centered on you Duration: 1 round/level (D) Saving Throw: Will negates Spell Resistance: Yes
- The vampire was shown using his ability to repel Ariana Crinamorte's time sensing when she attempted to use it to help the Firelock Coven pursue him. She struggled to focus her ability on him, and when she tried to force it, the attempt burned her eyes out. It is unknown whether the ability would have a similar effect or a different one on a person who was trying to physically find the vampire instead of using an ability from a distance.
- [[Category:]] Repulsion is an abjuration spell that prevents creatures from approaching the caster. It is a common spell in the Realms.
- The Repulsion amulet is an item that causes monsters to flee from the hero who possesses the item for a short time. This Repulsion effect forces all monsters to move as far and as fast possible in the complete opposite direction. Monsters will not try to defend themselves, and those with projectiles, such as Lobbers and Demons, will stop firing and flee instead; even Death is affected. Though useful for clearing the path to an exit, it can also leave Generators unattended and therefore easy pickings. At the very least, it creates breathing space and a brief respite against the horde.
- Repulsion is a cutscene in Resident Evil Outbreak File 2. It is an optional cutscene which plays during the "flashback" scenario. In it, an injured Al Lester tries to escape from the Abandoned hospital.
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ability to
| - repel and repulse others away from oneself
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Characters
| - Unnamed Vampire
Roland Malus-Calwin
Jensen Firelock-Reddan
Mick Sanchez-Hawkins
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Caption
| - The ability can cause nausea and vomiting in others
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Description
| - Increases knockback distance by 150% and increases its cast range by 100%.
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abstract
| - Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
- Repulsion is a minor magic spell (or charm or frippery). This is the exact opposite of Attraction. This causes the victim to take an instant dislike (not necessarily violent) to another for up to one hour.
- Repulsion is the second, higher-tech ability of the Iconus Guardian. This ability is similar to the Skarovas Enforcer's Inertial Field or the Halcyon Carrier's Telekinetic Push but it also pushes enemy ships away sideways or even backwards. It requires five Temples of Hostility to research.
- Level: , , Components: V, S, F/DF Casting Time: 1 action Range: Up to 10 ft./level Area: Up to 10-ft.-radius/level emanation centered on you Duration: 1 round/level (D) Saving Throw: Will negates Spell Resistance: Yes
- The vampire was shown using his ability to repel Ariana Crinamorte's time sensing when she attempted to use it to help the Firelock Coven pursue him. She struggled to focus her ability on him, and when she tried to force it, the attempt burned her eyes out. It is unknown whether the ability would have a similar effect or a different one on a person who was trying to physically find the vampire instead of using an ability from a distance.
- [[Category:]] Repulsion is an abjuration spell that prevents creatures from approaching the caster. It is a common spell in the Realms.
- The Repulsion amulet is an item that causes monsters to flee from the hero who possesses the item for a short time. This Repulsion effect forces all monsters to move as far and as fast possible in the complete opposite direction. Monsters will not try to defend themselves, and those with projectiles, such as Lobbers and Demons, will stop firing and flee instead; even Death is affected. Though useful for clearing the path to an exit, it can also leave Generators unattended and therefore easy pickings. At the very least, it creates breathing space and a brief respite against the horde.
- Repulsion is a cutscene in Resident Evil Outbreak File 2. It is an optional cutscene which plays during the "flashback" scenario. In it, an injured Al Lester tries to escape from the Abandoned hospital.
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