Hit Dice: 1d8 (4 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 16 (+1 size, +5 natural), touch 11, flat-footed 16 Base Attack/Grapple: +0/-4 Attack: Bite +1 melee (2d4) Full Attack: Bite +1 melee (2d4) Space/Reach: 5 ft./5 ft. Special Attacks: - Special Qualities: Darkvision 60 ft., vermin traits Saves: Fort +2, Ref +0, Will +0 Abilities: Str 10, Dex 11, Con 11, Int -, Wis 10, Cha 7 Skills: - Feats: - Environment: Warm plains Organization: Cluster (2-5) or colony (6-11) Challenge Rating: Advancement: 2-3 HD (Small) Level Adjustment: -
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - Hit Dice: 1d8 (4 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 16 (+1 size, +5 natural), touch 11, flat-footed 16 Base Attack/Grapple: +0/-4 Attack: Bite +1 melee (2d4) Full Attack: Bite +1 melee (2d4) Space/Reach: 5 ft./5 ft. Special Attacks: - Special Qualities: Darkvision 60 ft., vermin traits Saves: Fort +2, Ref +0, Will +0 Abilities: Str 10, Dex 11, Con 11, Int -, Wis 10, Cha 7 Skills: - Feats: - Environment: Warm plains Organization: Cluster (2-5) or colony (6-11) Challenge Rating: Advancement: 2-3 HD (Small) Level Adjustment: -
|
| dbkwik:freed20/pro...iPageUsesTemplate
| |
| abstract
| - Hit Dice: 1d8 (4 hp) Initiative: +0 Speed: 30 ft. (6 squares) Armor Class: 16 (+1 size, +5 natural), touch 11, flat-footed 16 Base Attack/Grapple: +0/-4 Attack: Bite +1 melee (2d4) Full Attack: Bite +1 melee (2d4) Space/Reach: 5 ft./5 ft. Special Attacks: - Special Qualities: Darkvision 60 ft., vermin traits Saves: Fort +2, Ref +0, Will +0 Abilities: Str 10, Dex 11, Con 11, Int -, Wis 10, Cha 7 Skills: - Feats: - Environment: Warm plains Organization: Cluster (2-5) or colony (6-11) Challenge Rating: Advancement: 2-3 HD (Small) Level Adjustment: -
|