Chrono Resurrection (also known as Chrono Trigger: Resurrection) is an unreleased, non-profit fangame developed by North American team Resurrection Games under Nathan Lazur's direction. It is based on Chrono Trigger by Square. The project was initially called CT64 and was meant to be a complete remake of the original game for the Nintendo 64, with both 2D and 3D playing modes.
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| - Chrono Resurrection (also known as Chrono Trigger: Resurrection) is an unreleased, non-profit fangame developed by North American team Resurrection Games under Nathan Lazur's direction. It is based on Chrono Trigger by Square. The project was initially called CT64 and was meant to be a complete remake of the original game for the Nintendo 64, with both 2D and 3D playing modes.
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| - The logo of the project's second version, based on Chrono Trigger's own logo.
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| - Chrono Resurrection (also known as Chrono Trigger: Resurrection) is an unreleased, non-profit fangame developed by North American team Resurrection Games under Nathan Lazur's direction. It is based on Chrono Trigger by Square. The project was initially called CT64 and was meant to be a complete remake of the original game for the Nintendo 64, with both 2D and 3D playing modes. After a first interruption in development, the project was redefined as a short interactive demo for Windows-based personal computers. New team members, including professional artists and designers, were recruited for the demo, which would feature ten scenes from Chrono Trigger and most of its playable characters. In 2004, the project was publicly closed after Square Enix issued a cease and desist letter to Resurrection Games for trademark and copyright infringement. Despite its closure, the project has received critical and popular praises.
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