rdfs:comment
| - Dungeoneers were issued two types of armor. The type for low-security threats included light Imperial Army chest, shoulder, and helmet armor, breath masks, riot guns, and glop grenades. High-risk armor resembled stormtrooper armor, including helmet comlink, ten-meter audio-visual motion sensors and record broadcasters, and fully contained air supplies.
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abstract
| - Dungeoneers were issued two types of armor. The type for low-security threats included light Imperial Army chest, shoulder, and helmet armor, breath masks, riot guns, and glop grenades. High-risk armor resembled stormtrooper armor, including helmet comlink, ten-meter audio-visual motion sensors and record broadcasters, and fully contained air supplies. Both versions included an electronic lock needed to remove the armor, preventing prisoners from removing it from guards. Both versions also included utility packs armed with neuronic whips, a pair of 24 wristbinders, blasters, riot guns, buzz-knucks, stun batons, and power swords.
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