About: Mid-Field Raceway   Sponge Permalink

An Entity of Type : dbkwik:resource/RFe0UfikkbKuJxc_lWm6Uw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mid-Field Raceway is a medium-length tarmac racetrack that first appeared in Gran Turismo 2 and has featured in every subsequent mainline version until Gran Turismo PSP. It has returned to the series as part of the 1.16 update of Gran Turismo 6. Mid-Field Raceway is one of only a few circuits in Gran Turismo to feature a 'Figure 8' style layout, with the 180 degree turn 4 passing over the main straight. Other circuits in this category are Suzuka Circuit, Special Stage Route 5 and Top Gear Test Track.

AttributesValues
rdf:type
rdfs:label
  • Mid-Field Raceway
rdfs:comment
  • Mid-Field Raceway is a medium-length tarmac racetrack that first appeared in Gran Turismo 2 and has featured in every subsequent mainline version until Gran Turismo PSP. It has returned to the series as part of the 1.16 update of Gran Turismo 6. Mid-Field Raceway is one of only a few circuits in Gran Turismo to feature a 'Figure 8' style layout, with the 180 degree turn 4 passing over the main straight. Other circuits in this category are Suzuka Circuit, Special Stage Route 5 and Top Gear Test Track.
dcterms:subject
dbkwik:gran-turism...iPageUsesTemplate
Games
Name
  • Mid-Field Raceway
Type
  • Fictional Circuit
Turns
  • 14(xsd:integer)
roadway
  • Tarmac
abstract
  • Mid-Field Raceway is a medium-length tarmac racetrack that first appeared in Gran Turismo 2 and has featured in every subsequent mainline version until Gran Turismo PSP. It has returned to the series as part of the 1.16 update of Gran Turismo 6. Mid-Field Raceway is one of only a few circuits in Gran Turismo to feature a 'Figure 8' style layout, with the 180 degree turn 4 passing over the main straight. Other circuits in this category are Suzuka Circuit, Special Stage Route 5 and Top Gear Test Track. The circuit consists of a very long straight, combined with several mid-to-high speed corners and one hairpin turn. The numerous heavy braking areas, notably into turns 1 and 8 can provide great overtaking points between well-matched cars. The first corner which, in Gran Turismo 2 and Gran Turismo 3, was a parabolic style corner was slightly modified in GT4 to make it sharper and shorter. Turns 2 and 3 (the first chicane) were also slightly adjusted to compensate for the alterations to turn 1.
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