About: Boots of Phasing   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

These boots appear in Baldur's Gate: Enhanced Edition in Shadows of Amn. Boots of Phasing Item Other Names Item Type Missable Enchantment Identify 55 lore Weight Acquisition Related Quests Combat Combat Type Armor Class Armor Class vs. Slashing vs. Piercing Saving Throws vs. Death Resistances Fire % Special Requirements Min. Strength Min. Dexterity Min. Constitution Min. Intelligence Min. Wisdom Min. Charisma Other Information

AttributesValues
rdf:type
rdfs:label
  • Boots of Phasing
rdfs:comment
  • These boots appear in Baldur's Gate: Enhanced Edition in Shadows of Amn. <default>Boots of Phasing</default> Item Other Names Item Type Missable Enchantment Identify 55 lore Weight Acquisition Related Quests Combat Combat Type Armor Class Armor Class vs. Slashing vs. Piercing Saving Throws vs. Death Resistances Fire % Special Requirements Min. Strength Min. Dexterity Min. Constitution Min. Intelligence Min. Wisdom Min. Charisma Other Information
combat abilities
  • +2 AC, Wearer phases to a random enemy every 2 rounds
dcterms:subject
item group
  • Armor
item icon
  • Boots of Phasing icon.jpg
item code
  • BOOT08
not usable by
  • mage, avenger
item value
  • 2500(xsd:integer)
dbkwik:baldursgate...iPageUsesTemplate
Special
  • May only be removed with the Remove Curse spell
lore to identify
  • 55(xsd:integer)
Weight
  • 3(xsd:integer)
abstract
  • These boots appear in Baldur's Gate: Enhanced Edition in Shadows of Amn. <default>Boots of Phasing</default> Item Other Names Item Type Missable Enchantment Identify 55 lore Weight Acquisition Related Quests Combat Combat Type Armor Class Armor Class vs. Slashing vs. Piercing Saving Throws vs. Death Resistances Fire % Special Requirements Min. Strength Min. Dexterity Min. Constitution Min. Intelligence Min. Wisdom Min. Charisma Other Information These have perhaps the most useful cursed in the game as their curse effect of teleporting to an enemy every 12 seconds (2 rounds) is often considered advantages. This can be a great way to move in on enemy archers or spell casters (provided they can be seen) quickly from a distance if hiding in the shadows, invisible, or using spells such as Farsight. It can also allow a surrounded and trapped character to get out to the open. When teleporting to an enemy the game will by default try to place you behind an enemy in sight, setting up a potential backstab for hidden characters. Each teleportation will also reset any enemy targeting forcing enemies to select a different target than the wearer if any are available. Equipped abilities : Armor Class +2, Cursed Combat abilities: Wearer phases to a random opponent every 2 rounds (when an enemy is in sight). These boots and Boots of Avoidance are among the only boots that give a boost to AC or AC modifiers.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software