About: Combat (Mass Effect Galaxy)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

All controls of the game, including aiming, power selection and movement, are specifically designed for touch-screen devices. Movement is directed by the iOS device's accelerometer: the player maneuvers the character in the combat zones by tilting the device. The accelerometer automatically recalibrates at the beginning of each combat zone. In order to give commands to Jacob, the player has the ability to pause the action via the power wheel on the left side of the screen. Resuming combat also recalibrates the accelerometer.

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  • Combat (Mass Effect Galaxy)
rdfs:comment
  • All controls of the game, including aiming, power selection and movement, are specifically designed for touch-screen devices. Movement is directed by the iOS device's accelerometer: the player maneuvers the character in the combat zones by tilting the device. The accelerometer automatically recalibrates at the beginning of each combat zone. In order to give commands to Jacob, the player has the ability to pause the action via the power wheel on the left side of the screen. Resuming combat also recalibrates the accelerometer.
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dbkwik:mass-effect...iPageUsesTemplate
dbkwik:masseffect/...iPageUsesTemplate
abstract
  • All controls of the game, including aiming, power selection and movement, are specifically designed for touch-screen devices. Movement is directed by the iOS device's accelerometer: the player maneuvers the character in the combat zones by tilting the device. The accelerometer automatically recalibrates at the beginning of each combat zone. In order to give commands to Jacob, the player has the ability to pause the action via the power wheel on the left side of the screen. Resuming combat also recalibrates the accelerometer. Each combat zone is a single-screen maze filled with several adversaries. During the missions, the player moves from one combat zone to another by eliminating every enemy he encounters.
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