As the title suggests, the player must obey the game's instructions in a series of minigames. The only exception is when the background flashes red with the word "disobey" displayed, meaning that the player must go against the instructions. The next minigame increases the speed by adding 0.1x to the current speed (1x, 1.1x, 1.2x, et cetera). If the player fails to complete a minigame, the elephant loses a life. The player can gain a life by winning three minigames in a row. The elephant can only have a maximum of five lives. When the game is over, the amount of minigames passed serves as the final score.
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| - As the title suggests, the player must obey the game's instructions in a series of minigames. The only exception is when the background flashes red with the word "disobey" displayed, meaning that the player must go against the instructions. The next minigame increases the speed by adding 0.1x to the current speed (1x, 1.1x, 1.2x, et cetera). If the player fails to complete a minigame, the elephant loses a life. The player can gain a life by winning three minigames in a row. The elephant can only have a maximum of five lives. When the game is over, the amount of minigames passed serves as the final score.
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| - Get a score of 20 on Rapidfire mode
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| abstract
| - As the title suggests, the player must obey the game's instructions in a series of minigames. The only exception is when the background flashes red with the word "disobey" displayed, meaning that the player must go against the instructions. The next minigame increases the speed by adding 0.1x to the current speed (1x, 1.1x, 1.2x, et cetera). If the player fails to complete a minigame, the elephant loses a life. The player can gain a life by winning three minigames in a row. The elephant can only have a maximum of five lives. When the game is over, the amount of minigames passed serves as the final score.
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