Living spells are semi-sentient spells that roam the Mournland. Whatever created the Day of Mourning during the Last War transformed any spell being cast when it happened into a living being. These creatures, dubbed living spells, still roam the Mournland, instinctively going after any creature it comes across. Occasionally, a living spell emerges from the gray mists of the Mournland, attacking a local town.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - Living spells are semi-sentient spells that roam the Mournland. Whatever created the Day of Mourning during the Last War transformed any spell being cast when it happened into a living being. These creatures, dubbed living spells, still roam the Mournland, instinctively going after any creature it comes across. Occasionally, a living spell emerges from the gray mists of the Mournland, attacking a local town.
|
dcterms:subject
| |
dbkwik:eberron/pro...iPageUsesTemplate
| |
Homeland
| |
Name
| - Chilling Fog
- Chillspark
- Corrosion Web
- Frostclutch
- Glitterfire
- Living Blasphemy
- Living Burning Hands
- Living Cloud of Daggers
- Living Cloudkill
- Living Fireball
- Living Flaming Sphere
- Living Spell
- Shroud of Death and Despair
- Sickening Sleep
- Withering Grasp
|
Caption
| - A chillspark, from Dungeon Magazine issue #175
- A frostclutch, from Dungeon Magazine issue #375
- A shroud of death and despair, from Five Nations
- A withering grasp and living cloud of daggers,
- Glitterfire, from Monster Manual III
- from Dungeon Magazine issue #175
- A living cloudkill, from the Eberron Campaign Setting
|
3e type
| |
4e type
| |
3e size
| |
4e size
| |
4e source
| - Dungeon Magazine issue #175
- Eberron Campaign Guide, pg. 95
|
3e source
| - Dragon Magazine issue #329
- Eberron Campaign Setting, pg. 293-295
- Five Nations, pg. 293-295
- Monster Manual III, pg. 92
- Monster Manual III, pg. 92-93
- Monster Manual III, pg. 93-94
- Monster Manual III, pg. 94
|
Language
| |
Weight
| |
Height
| |
3e creature
| - Spells
- Blasphemy
- Fireball
- Cone of Cold
- Burning Hands
- Cloudkill
- Crushing Despair and Finger of Death
- Enfeeblement and Sleep
- Fireball and Glitterdust
|
4e language
| |
abstract
| - Living spells are semi-sentient spells that roam the Mournland. Whatever created the Day of Mourning during the Last War transformed any spell being cast when it happened into a living being. These creatures, dubbed living spells, still roam the Mournland, instinctively going after any creature it comes across. Occasionally, a living spell emerges from the gray mists of the Mournland, attacking a local town.
|