Shaelmaar (Polish: Szarlej) is a large creature that spends most of its life underground in burrow tunnels leaving only at times. Beast is sometimes used to entertain crowds in the arenas against human opponents, such as gladiators in Nilfgaard or knights in Toussaint. Shaelmaars are completely blind and relying on an echolocation, mechanism based on how sound's waves bounce off potential obstacles, not unlike bats. The existence of this large beast is also essential to giant centipedes, who consume shaelmaar's droppings.
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| - Shaelmaar (Polish: Szarlej) is a large creature that spends most of its life underground in burrow tunnels leaving only at times. Beast is sometimes used to entertain crowds in the arenas against human opponents, such as gladiators in Nilfgaard or knights in Toussaint. Shaelmaars are completely blind and relying on an echolocation, mechanism based on how sound's waves bounce off potential obstacles, not unlike bats. The existence of this large beast is also essential to giant centipedes, who consume shaelmaar's droppings.
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Tactics
| - Rolling up into a ball and charging its target.
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occurrence
| - Toussaint and the rest of a Nilfgaardian Empire
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abstract
| - Shaelmaar (Polish: Szarlej) is a large creature that spends most of its life underground in burrow tunnels leaving only at times. Beast is sometimes used to entertain crowds in the arenas against human opponents, such as gladiators in Nilfgaard or knights in Toussaint. Shaelmaars are completely blind and relying on an echolocation, mechanism based on how sound's waves bounce off potential obstacles, not unlike bats. The existence of this large beast is also essential to giant centipedes, who consume shaelmaar's droppings.
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