This page describes the in-game feature. For the actual score-chain rewards, see Support Actions. Score Chains are a new feature introduced in the new Medal of Honor (2010) and Medal of Honor: Warfighter multiplayer. Every kill, a player is rewarded with points that, apart from adding to the XP count of that player, add to the score chain. Once certain thresholds of points are attained, the player can call in one of two Support Actions, which can be either offensive or defensive, and either player-controlled or passive.
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| - This page describes the in-game feature. For the actual score-chain rewards, see Support Actions. Score Chains are a new feature introduced in the new Medal of Honor (2010) and Medal of Honor: Warfighter multiplayer. Every kill, a player is rewarded with points that, apart from adding to the XP count of that player, add to the score chain. Once certain thresholds of points are attained, the player can call in one of two Support Actions, which can be either offensive or defensive, and either player-controlled or passive.
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| - This page describes the in-game feature. For the actual score-chain rewards, see Support Actions. Score Chains are a new feature introduced in the new Medal of Honor (2010) and Medal of Honor: Warfighter multiplayer. Every kill, a player is rewarded with points that, apart from adding to the XP count of that player, add to the score chain. Once certain thresholds of points are attained, the player can call in one of two Support Actions, which can be either offensive or defensive, and either player-controlled or passive.
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