rdfs:comment
| - You start with 15% more money, and a free Dart Monkey that doesn't actually die. You can select the difficulty this mission is on, but anything below Normal cannot be selected. During the mission, several effects happen. First, there is heavy snow. However, this is not normal snow. It is orange snow that is glow-in-the-dark! This orange snow nullifies all negative effects given by nighttime, and also does not give any negative effects to Bloons.
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abstract
| - You start with 15% more money, and a free Dart Monkey that doesn't actually die. You can select the difficulty this mission is on, but anything below Normal cannot be selected. During the mission, several effects happen. First, there is heavy snow. However, this is not normal snow. It is orange snow that is glow-in-the-dark! This orange snow nullifies all negative effects given by nighttime, and also does not give any negative effects to Bloons. Sometimes, Odd Portals appear. They function identically to Odd Music's ability, Odd Portal, but have less RBE capability. These Odd Portals will still produce Small and Normal notes, albeit Normal notes are uncommon before Round 20. The upgrades of the Dart Monkey you get cost 15% more, but that free monkey can be upgraded to 5/5. The Dart Monkey regenerates 0.15 HP per second, but will not attack at 0HP, and will not regenerate if it was attacked within the last 2.5 seconds. It is also immune to all the negative effects of the snow. Again, it doesn't actually die. Additionally, Bloons will sometimes have random properties in the mission. Each Bloon may have no more than 3 randomly generated properties, and the chance of Bloons having random properties increase very slightly as more orange snow accumulates. Beating this mission gives 2500 MM and 1000000 XP on the first time, and 400 MM and 75000 XP every other time. This does not include the separate rewards given by Odd Music. You only have to beat the first 65 rounds to beat the mission, but the mission has a Freeplay mode. The rewards from the mission are increased by 5% for every Freeplay round beaten.
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