This skill allows the character to enter locked rooms and open locked containers. Check: The DC is determined by the lock's difficulty rating. A successful check opens the lock. Special: Thieves' tools can be used to provide bonuses to a character's Open Lock attempt, but are destroyed in the attempt whether successful or not.
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rdf:type
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rdfs:comment
| - This skill allows the character to enter locked rooms and open locked containers. Check: The DC is determined by the lock's difficulty rating. A successful check opens the lock. Special: Thieves' tools can be used to provide bonuses to a character's Open Lock attempt, but are destroyed in the attempt whether successful or not.
- The open lock skill allows the character to enter locked rooms and open locked containers. Without it you might only be able to force them open. Modifying ability: Dexterity Classes: Rogue; Arcane trickster, Assassin, Shadow Thief of Amn Requires training: Yes Check: When an attempt to pick a lock is made, it is checked against a set DC dependant on the difficulty of the lock. Some locks however cannot be picked, and require a special key. Special: Thieves' tools can be used to increase the chances of success when picking a lock. Use: Selected (full round action).
- Attempting an Open Lock check without a set of thieves’ tools imposes a –2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.
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dcterms:subject
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check
| - When an attempt to pick a lock is made, it is checked against a set DC dependant on the difficulty of the lock. Some locks however cannot be picked, and require a special key.
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Modifier
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Special
| - Thieves' tools can be used to increase the chances of success when picking a lock.
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XClass
| - Conscript, Healer, Scholar
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Ability
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Use
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Class
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Description
| - The open lock skill allows the character to enter locked rooms and open locked containers. Without it you might only be able to force them open.
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abstract
| - This skill allows the character to enter locked rooms and open locked containers. Check: The DC is determined by the lock's difficulty rating. A successful check opens the lock. Special: Thieves' tools can be used to provide bonuses to a character's Open Lock attempt, but are destroyed in the attempt whether successful or not.
- The open lock skill allows the character to enter locked rooms and open locked containers. Without it you might only be able to force them open. Modifying ability: Dexterity Classes: Rogue; Arcane trickster, Assassin, Shadow Thief of Amn Requires training: Yes Check: When an attempt to pick a lock is made, it is checked against a set DC dependant on the difficulty of the lock. Some locks however cannot be picked, and require a special key. Special: Thieves' tools can be used to increase the chances of success when picking a lock. Use: Selected (full round action).
- Attempting an Open Lock check without a set of thieves’ tools imposes a –2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.
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is Skills
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