About: Bombardment   Sponge Permalink

An Entity of Type : dbkwik:resource/alND47JuS924bQDLY3UW7w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Bombardment is a passive hunter ability learned at level 45 for hunters who have chosen the Marksmanship specialization. Critical [Multi-Shot]s cause the shot to cost less focus and strike for increased damage for a limited amount of time.

AttributesValues
rdf:type
rdfs:label
  • Bombardment
rdfs:comment
  • Bombardment is a passive hunter ability learned at level 45 for hunters who have chosen the Marksmanship specialization. Critical [Multi-Shot]s cause the shot to cost less focus and strike for increased damage for a limited amount of time.
  • Description: Rocks fall from the sky, causing 1d8 points of bludgeoning damage per caster level (to a maximum of 10d8) to all enemies in the area.
  • Bombardment was an average Imperial I-class star destroyer that was under the personal command of a moff stationed at Ando Prime. It served barely a month in service before being sabotaged and destroyed by an Unnamed Legion Defiler.
  • Bombardment is a special large track... It's a 2-pathed track with fairly decent-lengthed tracks. Overall this map is quite difficult however. The bloons/blimps spawned are more difficult than usual and the amounts are raised. This map also has 25% better MM drop-rates than other maps of the same difficulty rating.
  • A shotgun attack that places a turret at the targeted point that will deal a large amount of damage to a random target and enemies near that target. * Active * Cast time : Instant * Recast time 30.0 * AP Cost : 50 * Places a turret at the targeted point. The turret will fire at a random enemy within 7 meters every 2.5 seconds for 20 seconds. * Affected enemies are dealt 127 physical damage and other enemies within 3 meters are dealt 42 physical damage.
  • »more»
sameAs
Level
  • 45(xsd:integer)
  • 55(xsd:integer)
save type
  • R
dcterms:subject
animresize
  • 200(xsd:integer)
level innate
  • 8(xsd:integer)
persist
  • No
buff dur
  • 5.0
quicken
  • Yes
Cast Time
  • Passive
level druid
  • 8(xsd:integer)
anim
  • Bombardment.gif
buff desc
  • Multi-Shot causes 60% more damage.
  • Multi-Shot costs 25 less Focus.
maximize
  • Yes
Damage Type
  • Physical
innatelevel
  • 8(xsd:integer)
still
  • Yes
hostile
  • Yes
silent
  • Yes
spellresistance
  • yes
druidlevel
  • 8(xsd:integer)
spell resistance
  • Yes
empower
  • Yes
Unlock
  • 10(xsd:integer)
Cooldown
  • 30(xsd:integer)
adrenaline
  • -15(xsd:integer)
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Critical
  • *Deal Damage *50% recurring chance of being cast again
Range
  • 1(xsd:integer)
  • Long
  • l
Element
  • Earth
Page
  • 182(xsd:integer)
CD
  • seconds
Name
  • Bombardment
Type
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