About: Tavern Prowler (Dread Codex Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

All adventurers see the barflies that inhabit every location of drunkenness and revelry in each community. Some of these wretched drunkards were former adventurers themselves. But too many waste their lives away on the barstool, waiting for some kind of emotional pain to dissipate or for good paying work to materialize out of thin air. It is no surprise that these men (and some women) die either inside or on their way to/from the tavern. These are the souls that become tavern prowlers.

AttributesValues
rdfs:label
  • Tavern Prowler (Dread Codex Monster)
rdfs:comment
  • All adventurers see the barflies that inhabit every location of drunkenness and revelry in each community. Some of these wretched drunkards were former adventurers themselves. But too many waste their lives away on the barstool, waiting for some kind of emotional pain to dissipate or for good paying work to materialize out of thin air. It is no surprise that these men (and some women) die either inside or on their way to/from the tavern. These are the souls that become tavern prowlers.
dcterms:subject
full at
  • 86400.0
Will
  • +3
Fort
  • +1
subtypes
  • Incorporeal
DEX
  • 9(xsd:integer)
feats
init
  • -1(xsd:integer)
str
  • 9(xsd:integer)
touch
  • 11(xsd:integer)
CHA
  • 9(xsd:integer)
Grapple
  • -4(xsd:integer)
adv
  • 4(xsd:integer)
BAB
  • +1
Monster
  • Tavern Prowler
sq
  • Damage Reduction 5/magic, Darkvision 60 ft., Incorporeal Traits, Spell Resistance 12, Undead Traits
env
  • Any land
Wis
  • 9(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • None
Skills
  • Climb +4, Hide +9, Listen +6, Spot +6
Speed
  • 30(xsd:integer)
org
  • Solitary
Type
  • Undead
Align
  • Always neutral
con
flat
  • 11(xsd:integer)
at
  • 86400.0
Reach
  • 5(xsd:integer)
cr
  • 3(xsd:integer)
La
HD
  • 4(xsd:integer)
AC
  • 11(xsd:integer)
Space
  • 5(xsd:integer)
int
  • 8(xsd:integer)
HP
  • 26(xsd:integer)
SA
  • [[#Energy Drain
ref
  • +2
Size
  • Small
abstract
  • All adventurers see the barflies that inhabit every location of drunkenness and revelry in each community. Some of these wretched drunkards were former adventurers themselves. But too many waste their lives away on the barstool, waiting for some kind of emotional pain to dissipate or for good paying work to materialize out of thin air. It is no surprise that these men (and some women) die either inside or on their way to/from the tavern. These are the souls that become tavern prowlers. Having no goals in its living existence, the tavern prowler finds one in undeath. A spirit returns to the same tavern it frequented one month to the day after its death. The people inside the bar experience a sudden chill when the tavern door blows open mysteriously even though there may have been no wind outside. This is the only physical manifestation to clue patrons in on what has happened. For the rest of its existence, the prowler remains inside the tavern, feeding off the lives it never had during the long nights.
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