About: Drezel   Sponge Permalink

An Entity of Type : dbkwik:resource/wyH0xWpbTDMOOwKf6eX5Xg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Drezel is generally helpful and friendly, but can get defensive about his religion, and on more than one occasion during players' escapades involving the Myreque, he is integral to the storyline and very helpful to the player. In behind the scenes it has been said that "Drezel could shed some light into Morytania's gloomy past". He also briefly housed Ivan Strom, a young member of the Myreque who joined Drezel's order of Monks as he was, in Veliaf Hurtz's eyes, too young to see the horror and bloodshed that the Myreque were likely to witness. He is also involved in the Myreque quest series.

AttributesValues
rdf:type
rdfs:label
  • Drezel
rdfs:comment
  • Drezel is generally helpful and friendly, but can get defensive about his religion, and on more than one occasion during players' escapades involving the Myreque, he is integral to the storyline and very helpful to the player. In behind the scenes it has been said that "Drezel could shed some light into Morytania's gloomy past". He also briefly housed Ivan Strom, a young member of the Myreque who joined Drezel's order of Monks as he was, in Veliaf Hurtz's eyes, too young to see the horror and bloodshed that the Myreque were likely to witness. He is also involved in the Myreque quest series.
dcterms:subject
Examine
  • A holy man.
  • * A holy man. * A man with a hole in the middle.
Quest
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Name
  • Drezel
Members
  • Yes
  • No
Update
  • Priest In Peril Quest
Shop
  • No
Release
  • 2004-06-29(xsd:date)
Gender
  • Male
Race
Location
abstract
  • Drezel is generally helpful and friendly, but can get defensive about his religion, and on more than one occasion during players' escapades involving the Myreque, he is integral to the storyline and very helpful to the player. In behind the scenes it has been said that "Drezel could shed some light into Morytania's gloomy past". He also briefly housed Ivan Strom, a young member of the Myreque who joined Drezel's order of Monks as he was, in Veliaf Hurtz's eyes, too young to see the horror and bloodshed that the Myreque were likely to witness. Drezel is also known to have a deep understanding of Saradomin, however, he's a rather a "stereotypical" Saradominist, as seen when during Darkness of Hallowvale he talked about Guthix, constantly making comparisons between him and Saradomin, referring to Guthix as a minor nature god, when he is, in fact much more powerful than Saradomin or most other gods. You need to speak to Drezel to access the gate into Morytania. If you have not found Drezel from the Canifis side, just go north of the gate and cross over the bridge into the temple. This must be done to do the Haunted Mine quest. He is also involved in the Myreque quest series. During River of Blood, he is killed when Safalaan (who was turned into a Wyrd) attacks and poisons him with his claws. After this, Ivan will replace the Wolfbane, among other items.
  • Drezel is generally helpful and friendly, but can get defensive about his religion, and on more than one occasion during players' escapades involving the Myreque, he is integral to the storyline and very helpful to the player. In behind the scenes it has been said that "Drezel could shed some light into Morytania's gloomy past". He also briefly housed Ivan Strom, a young member of the Myreque who joined Drezel's order of Monks as he was, in Veliaf Hurtz's eyes, too young to see the horror and bloodshed that the Myreque were likely to witness. Drezel is also known to have a deep understanding of Saradomin, however, he's a rather a "stereotypical" Saradominist, as seen when during Darkness of Hallowvale he talked about Guthix, constantly making comparisons between him and Saradomin, referring to Guthix as a minor nature god, when he is, in fact much more powerful than Saradomin or most other gods. You need to speak to Drezel to access the gate into Morytania. If you have not found Drezel from the Canifis side, just go north of the gate and cross over the bridge into the temple. This must be done to do the Haunted Mine quest. He had a graphical update on 22 April 2008 when Legacy of Seergaze was released. He is also involved in the Myreque quest series.
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