About: Impale   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Impale
  • Impale
rdfs:comment
  • __NOWYSIWYG__
  • |}
  • Impale is a recurring associated with the Unicorn, Qilin and similar creatures. It is also used by some lance-wielding opponents and is even available to player characters on rare occasions, sometimes as a Blue Magic. Impale is a more or less "regular" piercing attack, but according to the description "occasionally deals severe damage" - in effect, the skill occasionally ignores a percentage of the DEF of a target.
  • Impale ist ein Schlag-Arte.
  • Impale (撃破 Gekiha, lit. Pierce) is a Mastery skill from Fire Emblem: Radiant Dawn. Learned exclusively by the Sentinel class, this skill allows its user to stab a selected enemy unit multiple times, dealing four times the original possible damage in the process.
  • Image:Impale.png Image:Combonormal.png Image:Bodyskill.png Image:Meleeattack.png Image:Soulmagic.png Image:6sec.png Short Range * Deal heavy piercing damage. * Deal moderate damage to an enemy behind the target. Piercing: The damage of piercing attacks is not diminished by resistance and affinity values of the target.
  • Impale is an Ice type move introduced in Generation XII. During Battle it deals 180 battle damage but lowers the user's Defence. Also it only has a 15% hit rate but another upside is that it has a 75% Freezing chance. It has 15 PP.
  • Full: Must follow a dual attack. Target foe is struck for 25...85 earth damage and suffers from a Deep Wound for 5...17 seconds. Concise: Deals 25...85 earth damage. Inflicts Deep Wound condition (5...17 seconds). Must follow a dual attack. __TOC__
  • The users of this power can pierce through almost any sort of substance or form of defense with either a weapon or an extremely focused point of an object, body part or power.
  • Impale is a skill in the Berserker skill tree of the Warrior class. This is an attack skill in the Berserker tree. It's probably the second attack skill you will pick up. Slightly longer cool down time, but it does more damage than Roundhouse Hit, and gives the Infect status effect, also necessary to get max damage out of Repeated Piercing.
sameAs
Level
  • 13(xsd:integer)
Summary
  • Tears apart an enemy. Reduces dexterity and causes damage over time on the victim.
dcterms:subject
maxnum
  • 7(xsd:integer)
debuff
  • Dexterity:-15
Row 1 info
  • Pierce through nearly anything
Mana
  • 180(xsd:integer)
Activation
  • Instant
casttime
  • 3.0
gcd
  • Normal
Row 1 title
  • Power/Ability to:
DamageType
  • physical
Affects
recast
  • 20.0
Cooldown
  • 5(xsd:integer)
  • 60(xsd:integer)
  • 15.0
  • 30.0
Resource
  • Mana
  • Rage
points req
  • 10(xsd:integer)
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