About: Tidal Surge   Sponge Permalink

An Entity of Type : dbkwik:resource/siRG2ikOy6cBK4tzx6HLfg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Tidal Surge was a Heavy Aquos attack on Bakugan Dimensions.

AttributesValues
rdf:type
rdfs:label
  • Tidal Surge
rdfs:comment
  • Tidal Surge was a Heavy Aquos attack on Bakugan Dimensions.
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Tidal SurgeNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} |} |}
dcterms:subject
Tips
  • * Can be used to pass Corpus laser doors unharmed, and, in case of spy vaults, undetected. * It can be used to reach or pass certain areas of the map.
bugs
  • * Sometimes when Hydroid emerges from the wave, his "fin" will be gone. * On PS4, if Hydroid is in the middle of a Tidal Surge when all players reach the extraction point, he will be permanently stuck in his dashing pose and simply clip into the drop ship during the "Mission Complete" mini-scene that plays during the loot screen.
Hotkey
  • 2(xsd:integer)
augment
  • 200(xsd:integer)
cardimage
  • TidalSurgeU15.png
gameimage
  • PirateTidalWave.png
dbkwik:warframe/pr...iPageUsesTemplate
Range
  • 360.0
Misc
  • 1.0
Energy
  • 50(xsd:integer)
Name
  • Tidal Surge
Type
  • Attack, Heavy, Aquos
dbkwik:bakugan/pro...iPageUsesTemplate
Info
  • * Hydroid transforms into liquid and surges forward as a wave of water. While traveling in waveform, Hydroid becomes completely invulnerable to damage, as his speed increases to 20 / 25 / 27.5 / 30 meters per second over a duration of 1 second. Enemies within 3 / 4 / 5 / 6 meters of the wave are ragdolled and pulled along by the riptide, while dealt 100 / 200 / 250 / 300 damage as the wave travels and 100 / 200 / 250 / 300 damage as the wave breaks at the end of the duration. ** All damage is affected by Ability Strength. The damage component diminishes with distance and is affected by body-part multipliers. ** Wave speed is affected by Ability Duration, while travel duration is not. ** Striking radius is affected by Ability Range. * While traveling in waveform, activating Undertow halts Hydroid at his current position and transitions directly into liquid form on impact with the ground. **Enemies pulled by Tidal Surge will sink into Undertow as it forms. ** Likewise, deactivating Undertow while traveling in waveform halts Hydroid at his current position, causing him to emerge from the pool. * Can be cast while in Undertow liquid form to travel half the normal distance. **Enemies previously drowning within Undertow will remain behind and are not pulled along by Tidal Surge. **Hydroid remains in liquid form during and after Tidal Surge as long as Undertow remains active.
Duration
  • 20(xsd:integer)
Description
  • Crash through enemies in a ferocious wall of water.
Style
Damage
  • 100(xsd:integer)
abstract
  • Tidal Surge was a Heavy Aquos attack on Bakugan Dimensions.
  • {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Tidal SurgeNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Tidal SurgeNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Mod Card image |rowspan=4 style="width:60px;text-align:center;"|File:Ability image in gameENERGYEnergy requiredKEYDefault hotkey for ability  |rowspan=4|Ability nameIn-game Description of ability |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:Effectivenss of the ability (generally whatever is effected by Ability Strength) |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:Duration of the ability (generally whatever is effected by Ability Duration) |- | style="padding-right: 6px;" |Range:Range of the ability (generally whatever is effected by Ability Range) |- |style="padding-right: 6px; border-top:1px solid white;" |Misc:Every statistic that is not affect by Ability Strength/Duration/Range |} {| style="width:100%; background:#2a2a31; color:white; font-family:'Roboto';" |- |rowspan=4 style="width:150px;"|File:Panel.png |rowspan=4 style="width:60px;text-align:center;"|File:Panel.pngENERGYN/AKEYN/A  |rowspan=4|Tidal SurgeNo description availible. |width=30% style="padding-right: 6px; border-bottom:1px solid white;"|Strength:N/A |- |style="padding-right: 6px; border-bottom:1px solid white;"|Duration:N/A |- | style="padding-right: 6px;" |Range:N/A |}
is Abilities of
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