A work-in-progress version of Doom 3, called the "E3 Demo Alpha" (also known as the "Alpha version"), was placed onto the Internet in late 2002. As with most video games, this work-in-progress version differed from the retail version in several aspects. These differences include, but are not limited to, the following:
* Graphics for the Heads-Up Display (HUD)
* Models for the weapons & enemies
* Sound effects for the atmosphere, enemies & weapons
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| - A work-in-progress version of Doom 3, called the "E3 Demo Alpha" (also known as the "Alpha version"), was placed onto the Internet in late 2002. As with most video games, this work-in-progress version differed from the retail version in several aspects. These differences include, but are not limited to, the following:
* Graphics for the Heads-Up Display (HUD)
* Models for the weapons & enemies
* Sound effects for the atmosphere, enemies & weapons
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abstract
| - A work-in-progress version of Doom 3, called the "E3 Demo Alpha" (also known as the "Alpha version"), was placed onto the Internet in late 2002. As with most video games, this work-in-progress version differed from the retail version in several aspects. These differences include, but are not limited to, the following:
* Graphics for the Heads-Up Display (HUD)
* Models for the weapons & enemies
* Sound effects for the atmosphere, enemies & weapons The final version of Doom 3 was supposed to look like the alpha version if the E3 demo wasn't leaked. The weapons that weren't placed into levels used Quake III models as placeholder. The three levels were based on some early designs of the final version.
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