Some people are just plain scary to be around. By activating this feat a character causes fear in his enemies within a large range. The number of hit dice worth of enemies affected is equal to the PC's total skill in Intimidation plus 10. All affected enemies get a will saving throw versus 14 + his base skill ranks in Intimidation, and will remain in a state of fear for 4 rounds. This feat has a 180 second cooldown and expends 1 use of Combat Vigor I Intimidating Force All, Conscript Gatekeeper
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