About: Horror Head   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The second Assassin-type enemy, although despite being encountered much later than the Skull, this monster is pretty much identical to it. The only differences are on its slightly higher HP and different values for some elemental resistances, but still, it shouldn't be much problem to defeat despite its high physical resistance. After all, statistically it's pretty much a Phase 2 monster appearing during Phase 4, where you have access to much more powerful equipments and Hyumas.

AttributesValues
rdfs:label
  • Horror Head
rdfs:comment
  • The second Assassin-type enemy, although despite being encountered much later than the Skull, this monster is pretty much identical to it. The only differences are on its slightly higher HP and different values for some elemental resistances, but still, it shouldn't be much problem to defeat despite its high physical resistance. After all, statistically it's pretty much a Phase 2 monster appearing during Phase 4, where you have access to much more powerful equipments and Hyumas.
  • Horror Heads are miniature playsets, smaller than Doom Zones, which feature several figurines and an adventure theme. They came with a smaller comic than the Doom Zones.
sameAs
Level
  • 1(xsd:integer)
dcterms:subject
Ice
  • 40(xsd:integer)
Curse
  • 90(xsd:integer)
Thunder
  • 30(xsd:integer)
Physical
  • 95(xsd:integer)
Poison
  • 100(xsd:integer)
Lv.
dbkwik:ffxiclopedi...iPageUsesTemplate
dbkwik:artonelico/...iPageUsesTemplate
Fire
  • 0(xsd:integer)
Slot
  • Head
Name
  • Horror Head
  • Horror head
ImgSize
  • 150(xsd:integer)
Romaji
  • horaaheddo
Abilities
  • Forced Purge
Paralysis
  • 10(xsd:integer)
Exp
  • 150(xsd:integer)
Song
  • 0(xsd:integer)
Class
Stats
  • '''Full Moon + Darksday + Nighttime:
  • Enmity''' -50
Leaf
  • 63(xsd:integer)
Japan
  • ホラーヘッド
Wind
  • 50(xsd:integer)
Location
Lv N
  • 30(xsd:integer)
HP H
  • 5000(xsd:integer)
HP N
  • 4000(xsd:integer)
Lv H
  • 32(xsd:integer)
defense E
  • 109(xsd:integer)
HP E
  • 3500(xsd:integer)
defense H
  • 273(xsd:integer)
attack H
  • 225(xsd:integer)
attack N
  • 152(xsd:integer)
defense N
  • 169(xsd:integer)
Lv E
  • 27(xsd:integer)
attack E
  • 94(xsd:integer)
abstract
  • The second Assassin-type enemy, although despite being encountered much later than the Skull, this monster is pretty much identical to it. The only differences are on its slightly higher HP and different values for some elemental resistances, but still, it shouldn't be much problem to defeat despite its high physical resistance. After all, statistically it's pretty much a Phase 2 monster appearing during Phase 4, where you have access to much more powerful equipments and Hyumas.
  • Horror Heads are miniature playsets, smaller than Doom Zones, which feature several figurines and an adventure theme. They came with a smaller comic than the Doom Zones.
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